Okay so recently when ever someone talks the server tick goes down. Is that normal.
I run a skyworld server.
Specs:
* Two full, dedicated HT CPU cores (Core i7 or better)
* 2048 MB of RAM
* 200 GB of hard drive space
* 1000 GB of InterNAP bandwidth transfer
* Two IP addresses
Server.cfg:
Or is it normal? Thanks.
Edit:
Also in the netgraph on the right is the top client tick or the bottom. When I playerlist mute them it goes back up.
This is my command like forgot to add it:
C:\Servers\Skyworld\srcds.exe -console -game "cstrike" -tickrate 100 -port 27014 +ip 216.52.143.245 +map "surf_skyworld" +maxplayers 14 -heapsize 524000
I run a skyworld server.
Specs:
* Two full, dedicated HT CPU cores (Core i7 or better)
* 2048 MB of RAM
* 200 GB of hard drive space
* 1000 GB of InterNAP bandwidth transfer
* Two IP addresses
Server.cfg:
Code:
// server name
hostname "dt0x.net | 24/7 Skyworld | CT Only | Noblock | Practice Mod"
// rcon passsword
rcon_password "*******"
// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 0
mp_flashlight 1
mp_tkpunish 0
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_unlag 1
mp_falldamage 1
sv_pushscale 3000
sv_airaccelerate 1000
mp_humanteam ct
sv_gravity 800
sv_wateraccelerate 1000
sv_accelerate 10
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
mp_limitteams 0
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 25
mp_chattime 10
sv_timeout 30
sv_maxspeed 320 //apparently is an unknown command
sv_maxvelocity 10000000
cl_cmdrate 100
cl_updaterate 100
sv_maxrate 20000
sv_minrate 0
sv_unlag 1
sv_maxunlag 1
sv_voicecodec vaudio_speex
// Frame rate limiter
fps_max 0
// Allow clients to download files (Enable= 1 Disable= 0)
sv_allowdownload 1
// Allow clients to upload files like spraylogo's (Enable= 1 Disable= 0)
sv_allowupload 1
// Amount of time in seconds a player can spray their decal
decalfrequency 20
// round specific cvars
mp_freezetime 0
mp_roundtime 30
mp_startmoney 800
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 0
// bandwidth rates/settings
decalfrequency 10
sv_maxupdaterate 100
sv_minupdaterate 90
// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 255
// execute ban files
exec banned_user.cfg
exec banned_ip.cfg
// start fast downloads
sv_downloadurl "*******"
//exec es
es_load popup
es_load examples/auth/basic_auth
BASIC_AUTH_ADMIN_LIST "STEAM_ID_LAN;"
es_load dissolver
es_load skyworld
es_load time
Or is it normal? Thanks.
Edit:
Also in the netgraph on the right is the top client tick or the bottom. When I playerlist mute them it goes back up.
This is my command like forgot to add it:
C:\Servers\Skyworld\srcds.exe -console -game "cstrike" -tickrate 100 -port 27014 +ip 216.52.143.245 +map "surf_skyworld" +maxplayers 14 -heapsize 524000