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Occasionally crashes [CS:S]
#1
Server OS: Windows Server 2003 SP2
Processor: Intel Q6600 2,4 GHz
Ram: In GB. 2gb
Game(s): CS:S
Start Up Command: -console -game cstrike -port 27017 -tickrate 100 +maxplayers 12 +map de_dust2 +hostname "R60.org - Test #4" -console -game cstrike -port 27017 -tickrate 100 +maxplayers 12 +map de_dust2 +hostname "xxx" +sv_password xxx +rcon_password xxx
Admin Mods: -

Hi, I'm experiencing an odd problem. For a long while I've had problems with srcds randomly crashing my servers, and not just crashing the srcds process.. the entire computer shuts down. What sucks even more is that I don't get any error messages in my logs.. the computer just freezes and shuts down. My first guess was that it was some sort of hardware failure but I'm experiering the same problem on five machines (with the exakt same hardwaresetup). To make it even better our L4D-servers works perfectly fine on the same machines..

It's not in the config I guess since I'm using the same one on other servers (different ISP and machines though).

I've tried pretty much everyting I can think of to solve this problem. Does anyone have any clue what the problem may be? Or perhaps any ideas what else I can try to at least find the problem.
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#2
are you running 1000 fps servers?
http://www.basthijs.net - game forum.
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#3
Na, locked @ 512 max.
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#4
Try it with a basic startup command, most of the things you have inn there can be placed in the serer.cfg
"-console -game cstrike -port 27017 -tickrate 100 +maxplayers 12 +map de_dust2"
Do you have any addons at all?
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#5
pengy Wrote:Try it with a basic startup command, most of the things you have inn there can be placed in the serer.cfg
"-console -game cstrike -port 27017 -tickrate 100 +maxplayers 12 +map de_dust2"
Do you have any addons at all?

Nope. Did a clean install today and still the same problem.

Tried different parameters also... dosent seem to matter Sad

As I said I'm using the exact same setup on other machines and it works fine.. :/
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#6
Power supply failures, cpu overheat protection, memory bad, leaking capacitor... can be alot of hardware issues even if they work the same on other machinse
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#7
Thanks for trying but as I said I'm experiencing the same problem on five machines with the exakt same setup. And I can run a couple of hlds or L4D (srcds) without a problem.

I'm trying to update drivers and windows update right now.. hoping that might do the trick.
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#8
They might be the exact same machines, but all parts can have defects...
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#9
Of course they could... but since L4D and hlds seems to work that seems highly unlikely
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#10
L4D and hlds don't use as much resources as a 100 tick 12 slot css
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#11
Last two times the server crashed with just me on it. Meanwhile I've been running three eight spots L4D-servers without a problem.
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#12
What changes during a change of map:

L 06/24/2009 - 00:49:21: server_cvar: "host_framerate" "0"
L 06/24/2009 - 00:49:21: server_cvar: "sv_accelerate" "5"
L 06/24/2009 - 00:49:21: server_cvar: "sv_airaccelerate" "10"
L 06/24/2009 - 00:49:21: server_cvar: "sv_alltalk" "0"
L 06/24/2009 - 00:49:21: server_cvar: "sv_cheats" "0"
L 06/24/2009 - 00:49:21: server_cvar: "sv_consistency" "1"
L 06/24/2009 - 00:49:21: server_cvar: "sv_gravity" "800"
L 06/24/2009 - 00:49:21: server_cvar: "sv_maxcmdrate" "100"
L 06/24/2009 - 00:49:21: server_cvar: "sv_maxrate" "35000"
L 06/24/2009 - 00:49:21: server_cvar: "sv_maxspeed" "320"
L 06/24/2009 - 00:49:21: server_cvar: "sv_maxunlag" ".5"
L 06/24/2009 - 00:49:21: server_cvar: "sv_maxupdaterate" "100"
L 06/24/2009 - 00:49:21: server_cvar: "sv_mincmdrate" "70"
L 06/24/2009 - 00:49:21: server_cvar: "sv_minrate" "20000"
L 06/24/2009 - 00:49:21: server_cvar: "sv_minupdaterate" "70"
L 06/24/2009 - 00:49:21: server_cvar: "sv_pausable" "1"
L 06/24/2009 - 00:49:21: server_cvar: "sv_stepsize" "18"
L 06/24/2009 - 00:49:21: server_cvar: "sv_stopspeed" "75"
L 06/24/2009 - 00:49:21: server_cvar: "sv_unlag" "1"
L 06/24/2009 - 00:49:21: server_cvar: "mp_autocrosshair" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_autoteambalance" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_buytime" "0.25"
L 06/24/2009 - 00:49:21: server_cvar: "mp_c4timer" "35"
L 06/24/2009 - 00:49:21: server_cvar: "mp_dynamicpricing" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_fadetoblack" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_flashlight" "1"
L 06/24/2009 - 00:49:21: server_cvar: "mp_footsteps" "1"
L 06/24/2009 - 00:49:21: server_cvar: "mp_forcecamera" "1"
L 06/24/2009 - 00:49:21: server_cvar: "mp_freezetime" "10"
L 06/24/2009 - 00:49:21: server_cvar: "mp_friendlyfire" "1"
L 06/24/2009 - 00:49:21: server_cvar: "mp_hostagepenalty" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_limitteams" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_maxrounds" "0"
L 06/24/2009 - 00:49:21: server_cvar: "mp_roundtime" "1.75"
L 06/24/2009 - 00:49:21: server_cvar: "mp_startmoney" "800"
L 06/24/2009 - 00:49:21: server_cvar: "mp_timelimit" "999"
L 06/24/2009 - 00:49:21: server_cvar: "tv_delay" "90"

Anything here that may fuck up the server? =)
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#13
Try re install. And -verify_all. And then just run it agian. Without any modifications.
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#14
Tried that, no luck :/
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#15
Try with:
Code:
-console -game cstrike -port 27025 +map de_dust2 -tickrate 100

And then define the rest insite your server.cfg.
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