07-14-2009, 08:05 PM
I am running counter strike gungame5 with gungameutils, eventscripts and mani admin mod. Server does run fine for about maybe a few days. But eventually the cpu usage creeps up till eventually it hits 100%. I dont know if this is like a memory leak or something. Does anyone have any ideas what it could be? Or if this behaviour is normal? My server isn't to powerfull but I dont think it should be behaving like this.
Link to my cpu usage graphs:
http://lunik.co.uk/mrtg/server.cpu.html
System specs:
Debian Etch 32bit
1.2Ghz Intel Celeron
1Gb of RAM
gcc (GCC) 4.1.2 20061115 (prerelease) (Debian 4.1.1-21)
ldd (GNU libc) 2.3.6
Startup command:
./srcds_run -console -game cstrike -secure -autoupdate -port 27015 +maxplayers 16 +map gg_fast -tickrate 66 +fps_max 0
Thanks in advance.
Link to my cpu usage graphs:
http://lunik.co.uk/mrtg/server.cpu.html
System specs:
Debian Etch 32bit
1.2Ghz Intel Celeron
1Gb of RAM
gcc (GCC) 4.1.2 20061115 (prerelease) (Debian 4.1.1-21)
ldd (GNU libc) 2.3.6
Startup command:
./srcds_run -console -game cstrike -secure -autoupdate -port 27015 +maxplayers 16 +map gg_fast -tickrate 66 +fps_max 0
Thanks in advance.