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advanced mapcycle.txt
#1
Question 
I am trying to figure out how to specify which cfg file is executed when mapcycle.txt changes maps (automagically ofc) also if an addon changes maps too.

Why? What's wrong with the current config files?

Well... I want to run multiple different servers on this box.

So what?

Well, they're very different servers. I want to have a different config per map... per server, or perhaps have "type" configs (ie: push configs and arena configs, whatever).

I have had a painful time trying to figure out how to do this lately with srcds. Can someone please point me in the right direction?

Thanks!
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#2
Do you need something like this? http://forums.srcds.com/viewtopic/10860
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#3
Umm I already have that kinda thing setup, but this is past that part.

I already setup the server to execute it's own unique server config file (instead of sharing one per se).

The problem is I can't figure out how to specify the map config files... as I want to run multiple different map types (arena/push/stopwatch/payload) with different rules for each, but without affecting another server (which it currently would).
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#4
I am not sure if it is standard. I have never seen that before. There might be a plugin or so. I could look a bit around, it seems to be good to know. Smile
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#5
My understanding is it USED to be a feature back in the hlds days, was once patched out of HLDS, and is something I would really appreciate right now.

My server does not have any plugins yet, FYI.
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#6
server.cfg is automatically executed at every map change
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#7
pengy Wrote:server.cfg is automatically executed at every map change

I know, so?
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#8
Amxmodx for hlds
http://wiki.amxmodx.org/Configuring_AMX_Mod_X#Map_Config_Files
sourcemod for srcds
https://forums.alliedmods.net/showthread.php?t=62145
Is what you wanted correct?
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#9
pengy Wrote:Amxmodx for hlds
http://wiki.amxmodx.org/Configuring_AMX_Mod_X#Map_Config_Files
sourcemod for srcds
https://forums.alliedmods.net/showthread.php?t=62145
Is what you wanted correct?

Yeah, that'll do! Thanks! Smile
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