Posts: 226
Threads: 2
Joined: Aug 2009
Reputation:
1
Asserts can be ignored. They are just warnings.
Posts: 82
Threads: 10
Joined: Jul 2009
Reputation:
0
02-02-2010, 03:02 PM
(This post was last modified: 02-02-2010, 03:02 PM by SBT.)
Same thing here. Started happening after the cs:s update by valve today:
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 12
Network: IP (IP), mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Server doesn't start and it freezes there
Posts: 3
Threads: 1
Joined: Dec 2009
Reputation:
0
Same problem here with Linux.
No addons. Assertion failed, hangs.
Posts: 3
Threads: 0
Joined: Feb 2010
Reputation:
0
The steam update for CSS messes some servers up. And causes them not to start.
If this happened to you, you can do what I did to fix it.
What I am doing to fix this temporarily is taking the -autoupdate command out of the start script.
And I had to replace a few files to versions before todays(2-1-10) update.
(I got the files from a server that I did not restart and therefore was not contaminated by the update.) Hopefully you have a server that is running you can copy the files from.
These are the files I replaced:
InstallRecord.blob
.steam folder
ClientRegistry.blob
bin Folder
datacache_i486.so
dedicated_amd.so
dedicated_i486.so
dedicated_i686.so
engine_amd.so
engine_i486.so
engine_i686.so
materialsystem_i486.so
scenefilecache_i486.so
soundemittersystem_i486.so
studiorender_i486.so
tier0_s_i486.so
vphysics_i486.so
vstdlib_i486.so
Servers then started right up. Remember to remove -autoupdate from your command line or those files will get updated again and you will have to do it over again.
CS 1.6 and Ld4 don't seem to be affected by the update.
But TF2 was and I had to rebuild my TF2 server. And remove -autoupdate from that as well.
I hope they fix this update soon.
Posts: 3
Threads: 1
Joined: Dec 2009
Reputation:
0
02-02-2010, 08:24 PM
(This post was last modified: 02-02-2010, 08:29 PM by keiz.)
Do you think you can zip those files up and upload them somewhere?
I just checked the file size and they're not that big.
Edit: Nevermind. I found these files in a backup tar. Thanks for the tip though.
Posts: 81
Threads: 15
Joined: Jun 2009
Reputation:
0
Oh yeah! I forgot about that damned update! After the server crash, I turned it off and ran the command line, and I saw it download new files. Thank you so much, you saved my clan.
Posts: 81
Threads: 15
Joined: Jun 2009
Reputation:
0
Agh! Now the skybox doesn't load on ANY map.