06-27-2011, 04:52 AM
I'm new to running a server and cannot get it online. it does function over LAN.
Basic Info
Server OS: Windows 7 ultimate x64
Processor: i7-2600k 8 logical cores, 4 physical, 3.70 GHz
Ram: 8GB
Game: Team Fortress 2
Start Up Command: c:\HLServer\orangebox\srcds.exe -console -game tf -hostport 27015 +maxplayers 24 +map ctf_2fort
No Mods
NETWORK AND BANDWIDTH INFO
Bandwidth: 14.43 Mbps down, 15.89 Mbps up
Router: Linksys WRT54G version 6 (normal firmware)
Local IP:192.168.1.87
Forwarding port 27015 TCP and UDP
[Verizon Router]-Ethernet-v-----Coax------v
[Server] -->[Linksys Router] -Ethernet-> [Modem] --> [Internet]
Basically the coax cable from the modem runs to the verizon router which acts as a bridge, and the ethernet cable from the modem runs to the linksys router
I am NOT playing on the computer that is hosting.
when it starts to run, the console says
My server.cfg is
Basic Info
Server OS: Windows 7 ultimate x64
Processor: i7-2600k 8 logical cores, 4 physical, 3.70 GHz
Ram: 8GB
Game: Team Fortress 2
Start Up Command: c:\HLServer\orangebox\srcds.exe -console -game tf -hostport 27015 +maxplayers 24 +map ctf_2fort
No Mods
NETWORK AND BANDWIDTH INFO
Bandwidth: 14.43 Mbps down, 15.89 Mbps up
Router: Linksys WRT54G version 6 (normal firmware)
Local IP:192.168.1.87
Forwarding port 27015 TCP and UDP
[Verizon Router]-Ethernet-v-----Coax------v
[Server] -->[Linksys Router] -Ethernet-> [Modem] --> [Internet]
Basically the coax cable from the modem runs to the verizon router which acts as a bridge, and the ethernet cable from the modem runs to the linksys router
I am NOT playing on the computer that is hosting.
when it starts to run, the console says
Quote:Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...Replay: Starting thread pool with 4 threads...
succeeded.
Unknown command "r_decal_cullsize"
maxplayers set to 24
Network: IP 192.168.1.87, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Failed to load Steam ServiceServiceStart: failed to start--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv-pure take effect when the next map is loaded.
--------------------------------------------------------
exec: couldn't exec ctf_2fort.cfg
Connection to Steam servers successful.
Vac Secure mode is activated.
My server.cfg is
Code:
hostname "****"
sv_password "****"
rcon_password "****"
sv_rcon_banpenalty 5
sv_rcon_maxfailures 10
mp_enableroundwaittime 1
mp_bonusroundtime 20
mp_restartround 20
mp_stalemate_timelimit 120
mp_timelimit 300
mp_disable_respawn_times 1
mp_maxrounds 4
mp_winlimit 3
mp_forcecamera 0
mp_allowspectators 1
mp_friendlyfire 0
mp_footsteps 1
sv_cheats 0
sv_timeout 300
sv_consistency 1
decalfrequency 10
sv_voiceenable 1
sv_alltalk 1
mp_chattime 10
sv_allowupload 1
sv_allowdownload 1
net_maxfilesize 15
sv_downloadurl ""
sv_minrate 20000
sv_maxrate 30000
decalfrequency 10
sv_maxupdaterate 100
sv_minupdaterate 66
sv_mincmdrate 66
sv_maxcmdrate 100
log off
sv_logbans 0
sv_logecho 1
sv_logfile 0
sv_log_onefile 0
sv_lan 0
sv_region -1
sv_contact forcystustf2@gmail.com
sv_pausable 0
sv_pure 1
sv_pure_kick_clients 1