SRCDS Steam group

Lag goes mad!
Specs: (Home Computer)

Inter® Pentium® D DPU 3.00GHz
3.00GHz, 2.00 GB of Ram


And my Internet Specs:

Local ISP - Virgin Media.
20mbs - Cable Fibre

Speedtest results:
[Image: 257076033.png]


I've followed the guide, and it improved my server alot.

But recently yesterday i found out 6/10 people where playing on the server, so i decided to join (On the same computer that i use to host)

Now they had very low ping even when i joined, but then they started complaining about lag spikes...

Hmmmm, so after like 2 hours of playing with some bad Spikes i decided to go off to sleep, i left my server on ofcourse.

I woke up to see the logs, and there was no complain about lag spikes!

But i really do not know if its me or them.

Here is the configs:

// server name
hostname "SnMGaming| 100 tick - UK - 24/7"

// rcon passsword
rcon_password "wrntdr"

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 0
mp_autokick 0
mp_flashlight 0
mp_tkpunish 0
mp_forcecamera 1

mp_limitteams 0
mp_playerid 0
mp_hostagepenalty 3
sv_voiceenable 0
mp_allowspectators 1
mp_timelimit 15
mp_chattime 10
sv_timeout 65

sv_airaccelerate 10
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 1
sv_cheats 0
sv_friction 4
sv_gravity 800
sv_maxspeed 320
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65
sv_pausable 0
sv_consistency 1
sv_unlag 1
sv_maxunlag .5
sv_voiceenable 0

sv_client_predict 1
sv_client_interpolate 1
sv_client_cmdrate_difference 30
sv_client_max_interp_ratio 1
sv_client_min_interp_ratio 1
sv_pure 2
phys_timescale 1
sv_allow_wait_command 0
sv_allow_color_correction 0
sv_pure_kick_clients 1

// round specific cvars
mp_freezetime 3
mp_roundtime 5
mp_startmoney 800
mp_c4timer 50
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5

// bandwidth rates/settings
tv_delay 120
tv_transmitall 1
decalfrequency 60
host_framerate 0
log on
sv_minrate 15000
sv_maxrate 50000
sv_mincmdrate 50
sv_maxcmdrate 100
sv_minupdaterate 50
sv_maxupdaterate 100
sv_downloadurl "http://****.**/cstrike/"

// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 3

// execute ban files
// exec banned_user.cfg
// exec banned_ip.cfg
exec mani_server.cfg

and my command line for the shortcut:

This is the Source Dedicated Server Shortcut.

"C:\Program Files\Steam\Steam.exe" -applaunch 205 -heapsize 1572864 -tickrate 100 +fps_max 600

im also going to try it by adding a less heapsize to my CS: Source...

This is the CS: Source Shortcut.

"C:\Program Files\Steam\Steam.exe" -applaunch 240 -heapsize 524288


I do not have any other computer to play CS: Source on, so could you please help me out?

I really appreciate it if you do, thanks.
You can't host and play on the same computers.
Your upload is WAY to low to run a server.
~ Mooga ...w00t? - on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
Absolute max of that connection will be 8-10 players at 33 tickrate, that's really all what you can push it to with a maxrate of 10000.

The rest, like Mooga said Smile
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