01-21-2009, 02:59 PM
(This post was last modified: 01-22-2009, 06:02 PM by vulistehman.)
I've been trying to get my L4D server to work for about a week now. I'm willing to do pretty much anything including replacing the router to get this thing working. At the moment I get to this:
28.9 fps 0/14 on map l4d_hospital01_apartment
#Console initialized.
#Game.dll loaded for "L4D - Normal"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 14
Unknown command "r_decal_cullsize"
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 192.168.1.5: 'NVIDIA nForce 10/100/1000 Mbps Ethernet
'
Network: IP 192.168.1.5, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Compact released 131072 bytes to the backing store
Host_NewGame on map l4d_hospital01_apartment
Executing dedicated server config file
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentar
y.txt.
Adding master server 69.28.140.246:27011
Adding master server 72.165.61.189:27011
Sending heartbeat to master server...
Connection to Steam servers successful.
VAC secure mode is activated.
This was achieved following the steps in this guide:
http://www.blog.last-save.com/2008/11/left-4-dead-dedicated-server-setup/
Using this .cfg
// server name
hostname "Vul"
// search key
// sv_search_key xxxxxxxxxxxx
// rcon passsword
rcon_password xxxxxxxxx
sv_alltalk 0
sv_pausable 0
sv_consistency 1
sv_voiceenable 1
// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 2
The shortcut I use to start my server reads:
C:\srcds\l4d\srcds.exe -console -game left4dead +ip 192.168.1.5 +hostport 27015 +map l4d_hospital01_apartment.bsp
My server does not show up on the Master list (despite what it says) when I look at the list with openserverbrowser in the L4D in game console. Is there anything I'm missing? Any help would be greatly appreciated.
28.9 fps 0/14 on map l4d_hospital01_apartment
#Console initialized.
#Game.dll loaded for "L4D - Normal"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 14
Unknown command "r_decal_cullsize"
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 192.168.1.5: 'NVIDIA nForce 10/100/1000 Mbps Ethernet
'
Network: IP 192.168.1.5, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Compact released 131072 bytes to the backing store
Host_NewGame on map l4d_hospital01_apartment
Executing dedicated server config file
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentar
y.txt.
Adding master server 69.28.140.246:27011
Adding master server 72.165.61.189:27011
Sending heartbeat to master server...
Connection to Steam servers successful.
VAC secure mode is activated.
This was achieved following the steps in this guide:
http://www.blog.last-save.com/2008/11/left-4-dead-dedicated-server-setup/
Using this .cfg
// server name
hostname "Vul"
// search key
// sv_search_key xxxxxxxxxxxx
// rcon passsword
rcon_password xxxxxxxxx
sv_alltalk 0
sv_pausable 0
sv_consistency 1
sv_voiceenable 1
// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 2
The shortcut I use to start my server reads:
C:\srcds\l4d\srcds.exe -console -game left4dead +ip 192.168.1.5 +hostport 27015 +map l4d_hospital01_apartment.bsp
My server does not show up on the Master list (despite what it says) when I look at the list with openserverbrowser in the L4D in game console. Is there anything I'm missing? Any help would be greatly appreciated.