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Deathmatch
#1
Hey Guys,

Just wondering how much more bandwidth deathmatch uses.

Thanks,

Chris
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#2
Hardly any difference (if ANY) if you are talking about CSSBig GrinM.
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#3
:O, i was always under the impression that it doesn't use that much more
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#4
Well overall it will use more, it all depends on how many players are shooting and moving at the same time.

The maximum bandwidth it can use the same but overall it will be higher.

Example CSS server:
Round start 20 players- high and max bandwidth (like 12KB/s per slot)
1 min later 8 players left running and shooting, much lower bandwidth (like 6KB/s per slot)

With CSSDM however people will always spawn and keep playing so it keeps in the max bandwidth region (12 KB/s per slot)
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#5
Ahh kk Then, thanks mate
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