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Hi there,
Looking at renting a dedicated server, and wondering how many slots of any source game it can hold. Assume no changes to tickrate, rates or FPS boosting. Server specs are:
AMD X2 3800+ (1.8Ghz) 1Mb Cache - Dual Core
1GB DDR 400
Windows Server 2003
I know this isn't an excellent machine, but i'm going for entry level right now.
If anyone could give me some rough estimates for this, it would be greatly appreciated. Thanks!
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Eh should get 6t0-70ish slots but that cache is small. I would only go with 45-50 because of that and that when the cpu load gets above 80%, which it will do because of the l2 cache, lag happens. Go with 50 slots. That is 100 tickrate slots.
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50 slots? Excellent, that was what I was hoping for. Not much I can do about the cache, these specs are part of an offer and its 'take it or leave it'. I'm going to take it.
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Yeah you can get like two 20 slots 100 tickrate servers which is nice
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Wont cope with 50 TF2 slots... Perhaps 32...
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I was talking about CSS slots.....And I dont think it would that much of a difference. Maybe 40 but really whats the point of hosting an extra 8 slot server lol
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Mooga Wrote:OrangeBox is a WHORE.
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Thanks for all your help, i've now ordered it. I can upgrade anything I want, would 2GB RAM make a huge difference?
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Nope, better changing the processor. 1 gig can cover about 5X20 servers.
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I agree about the RAM usage. I had 1Gb RAM and came close to making a boo boo by reaching 85% RAM used with 2 32 TF2 slot servers.
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I haved had 70 100 tickrare CC slots running with using 300 MB of ram and yes people were on them
realchamp Wrote:Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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What about GoldSRC based games? I assume they consume a lower amount of resources. If I can host 50 Source slots, approx how many GoldSRC? I'm trying to work out some pricing based on relative resource usage.