01-03-2008, 03:56 AM
I am making a map using player_weaponstrip as the main basis for the map.
It is for dod:s and is a map based on fy_dodgeball from cs 1.6. Basically everyone gets their weapons stripped and has only grenades. It's pretty simple but is causing my test server to crash when players disconnect.
I have tested various setups of the map and am SURE that its the player_Weaponstrip entity that is causing the crash as it only happens when i disconnect after stepping into the trigger for it.
I have attached a screenshot of what happens. I can also supply the mdmp. Is there somewhere I can figure out what this mdmp means btw?
Thanks
It is for dod:s and is a map based on fy_dodgeball from cs 1.6. Basically everyone gets their weapons stripped and has only grenades. It's pretty simple but is causing my test server to crash when players disconnect.
I have tested various setups of the map and am SURE that its the player_Weaponstrip entity that is causing the crash as it only happens when i disconnect after stepping into the trigger for it.
I have attached a screenshot of what happens. I can also supply the mdmp. Is there somewhere I can figure out what this mdmp means btw?
Thanks