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50 players total on 66 tick should work I think
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11-24-2007, 03:59 AM
(This post was last modified: 11-24-2007, 04:03 AM by deep9.)
My CPU Usage is at 90-100% when the server is full 24/24 players, with the settings below;
-tickrate 66
sv_minrate 20000
sv_maxrate 30000
sv_minupdaterate 33
sv_maxupdaterate 66
sv_mincmdrate 33
sv_maxcmdrate 66
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
fps_max 600
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Still have my cpu usage at 95-100% with fps_max 300 instead of 600. Gonna try lower the tickrate to 33.
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Hello,
My TF2 server is using more cpu then it should as well. So, if I turn off my srcdsfpsboost.exe it would HELP the tf2 server, but also hurt everything else running on the box?
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Sadly yeah unless you setup a Virtual Server but that would harm the peformance of your server and be another pain in the ass...lol
realchamp Wrote:Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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fpsboost shouldn't hurt anything really, just some weird issues now and then which I still can't understand, it only happens on some servers, I never had any trouble ever for example.
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Would Windows Server 2003 be better for running a dedicated TF2 server?
I'm using XP PRO today.
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I dont think so but Drocona would probably know better.
realchamp Wrote:Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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I don't see any difference between running it on 2003 server and XP pro. Mine runs on pro just fine with FPS booster.
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I've always ran the srcds on XP Pro, have no experiences with Windows server, I will try the upcoming server 2008 though.