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TF2 team balance
#1
Just wanted to say this site in very useful, thanks a lot to all.

I apologize if this was answered elsewhere, but I was unable to find it. We've set up our server and everything works great on it except for the autobalance.

Code:
mp_teams_unbalance_limit 1
I was under the impression that this command would allow there to be 1 extra person per team before it was balanced. Meaning if the teams were 8-9, it would be fine, at 8-10 it would then move 1 player, resulting in 9-9. However, this is not happening and will only move some one when there are more than 2 players, such as 8-11. Also, in the event that it would be 8-12, it only moves 1, resulting in 9-11 instead of the desired 10-10.

Is this functioning properly? Is there a second command I am missing? Or am I just misunderstanding how this command works?
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#2
mp_autoteambalance 1
//Server automatically changes players to even teams

//mp_defaultteam 0
//What is the default team to join?
//mp_humanteam T
//Restricts human players to a single team {any, CT, T}

mp_limitteams 2
//Max # of players 1 team can have over another (0 disables check)
mp_teamoverride 1
//Allow server to regulate teams
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http://forums.srcds.com/viewtopic/5114
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#3
Thanks for the help and sorry about the delayed response, been real busy.

I've added those lines to the balance section and it did not change anything. This is the full list of commands we have for team balance, and it still will not balance teams.

Code:
mp_autoteambalance 1
// 0 is off and 1 is on. if 1 then should be used in conjunction with the following 3 commands
mp_autoteambalance_delay 60
// Time (in seconds) after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30
// Time (in seconds) after the teams become unbalanced to print a balance warning
mp_teams_unbalance_limit 1
// Teams are unbalanced when one team has this many more players than the other (0 disables)
mp_limitteams 1
//Max # of players 1 team can have over another (0 disables check)
mp_teamoverride 1
//Allow server to regulate teams
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