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Tutorial: How to setup a TF2 server
albokid2468 Wrote:now I just need to get beetles AND source mod on there. Anyone have a guide or something?

Seriously: you don't need a guide to install that Smile

It's seriously easy and I've never used a guide myself. Just try it first. If it doesn't work, try search on Google. Smile
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albokid2468 Wrote:now I just need to get beetles AND source mod on there. Anyone have a guide or something?

Why do you need both!?

As for installing, BM is easy once you read through its epic-sized default config file.

SM is a little hard, but easy enough if you can read. Just copy and past.
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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Okay, so Beetles mod I installed fine and perfectly, source mod not so much.
The only way I could install it, was by typing
exec sourcemod/sourcemod.cfg
in the server.cfg
That seemed to work. But when I tried admins nothing? I don't know where to type "meta list" (step one (http://wiki.alliedmods.net/Installing_SourceMod#Checking_the_Install))

Also, when I did that I get errors that say "Unknown Command (then a bunch of commands like flood_all) or something"

And for beetles mod I wrote
exec beetlesmod/beetlesmod.cfg
in the server.cfg and that worked like a charm.
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You don't need to add anything to server.cfg for SM or BM to work
You need to install metamod source before SM.
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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How do I install metamod:source?
the guide in my opinion sucks, and makes no sense
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http://forums.srcds.com/viewtopic/6595
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Big Grin


IT WORKED!!!

Hopefully sourcemod is as easy as putting a folder in the right spot

It was Smile
working fine

thx for all the help
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You welcome Smile
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I have a quick question. In my server I have beetlesmod and Sourcemod running together fine. Now whenever anyone (playing) (not spectate) stays still for about 2 minutes, they get kicked. How can I change it to say 20 minutes
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That is a TF2 thing I think. Check your server.cfg
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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that is an AFK kicker built into TF2
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Would this add-on fix it?
http://forums.alliedmods.net/showthread.php?t=74531
Or this one?
http://forums.alliedmods.net/showthread.php?p=708265



OH AND I HAVE THIS PROBLEM FOR SOURCEMOD!!! Sometimes the gameinfo.txt is changed and doesnt include the info on sourcemod and it doesn't start. If I set it to Read Only. Will that work?
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There is a simple command to turn off the AFK kicker, but I don't know it off the top of my head...
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:/ no idea?
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my server shows up in the LAN tab! Sad
how do i make it show up on the INTERNET tab on Team Fortress 2!
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