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66 tickrate surf server lag
#1
i am using windows 2003 32 bit, p4 3.0 1g ram, max upload speed 8MB/second

with css dm, mani admin plugin, no eventscript 23 slots server

sv_maxrate 30000
sv_minrate 7500
sv_maxupdaterate 66
sv_minupdaterate 20
fps_max 0
rate 25000
decalfrequency 60
sv_mincmdrate 20
sv_maxcmdrate 66

used fps booster, when the server become full , some maps are lag, such as surf_legends, surf_funhouse_v1. server fps suddenly drop, is it the cfg problem? And the serevr must be run at 66 tickrate, because some map need it
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#2
CPU will probably be lagging out on intensive surf maps.

What kind of CPU usage are you getting when the server is full on surf maps?
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#3
cpu usage about 40-50% at 18 people, i saw a 66 tickrate surf server have 30 players in server playing surf_legends no lag
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#4
Do you have hyper threading enabled on your processor?
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#5
the cpu have hyper threading , but i just set srcds.exe running at cpu 0
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#6
Try disabling hyper threading man. SRCDS only see's half of your CPU power that way
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