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When I set the sv_maxrate to 30000 it still stays at 10000. I hear that this can only be done by changing the command in the server.cfg file.
I have looked all over this computer and can not find that file. Is there another way or can someone tell me were the heck the server.cfg file is located
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server.cfg is/should be located in $SRCDS\cstrike\cfg
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That was the firt place I look and the fle doesn't exsist. I use Beetlesmod on my server do you think that could have something to do with it. Can I creat the file myself without and problems loading the server or the admin mod? Thanks for your reply.
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hey thanks for the cgf file. I put it in the write directory and made some changes. I set the sv_maxrate to both 20000 and 30000 but when I check it it stays at 10000. Any advise?
Thanks again
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It's located in the right directory (not the "write" that was a typo sorry) the other changes in the file work ok like resetting the start money, password and time limit. So I'm sure it's getting read. but when I type "rate" in the consol I get "rate" = "10000". Sorry to be a pest but its frustrating becouse most players pings are around 250 or better and it's only an 8 player server.
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06-07-2007, 04:38 AM
(This post was last modified: 06-07-2007, 04:41 AM by fqdn.)
if you're doing it from the server console, it's some type of bug, don't worry about it. if you run mani you can check your players rates by doing ma_rates from the console it will show what everyone's settings are.
if you're doing it from the client then it doesn't matter what the server maxrate is set at if your client rate is lower, on your client pc type "rate" in console and see what the value is. most likely it is set to 10000, then type "rate 30000" and set it to 30000, which is theoretically the highest rate value, then when you join a server is will be set automatically to the servers sv_maxrate value.
client 30000
sv_maxrate 10000
client will connect at 10000
client 15000
sv_maxrate 30000
client connects at 15000
client 30000
sv_maxrate 30000
both are at 10000
does that make sense?
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I am doing it from the server console and am running Beetles mod. Your statement makes some sence to me but I'm not as savy with this stuff as you. Thanks so much for your help
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I seems the pings go way up when there are more then 5 players. (Sometimes 500-700) The server is set for 8. could it be something on the client end or could this be caused by hackers. These are the setting from the server.cfg I download from the site you suggested.
sv_allowdownload 1
sv_allowupload 1
sv_maxrate 30000
sv_minrate 5000
sv_maxupdaterate 100
sv_minupdaterate 20
sv_unlag 1
sv_maxunlag 1
sv_unlag_debug 0
I hope this will shed some lite.
P.S. Thanks again for your help.
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what's your upload speed?
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I checked my speeds with Speekeasy.net and these are the results.
Download Speed: 1287 kbps (160.9 KB/sec transfer rate)
Upload Speed: 377 kbps (47.1 KB/sec transfer rate)
This is with no one on the server. By the way the rate IS sayinf 30000 but the pings are still high.
Thanks again
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whats the difference between rate and sv_maxrate when they are typed in the console
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rate is the command to set the maximum incoming bandwidth usage on the client
sv_maxrate is the command to set the maximum outgoing bandwidth usage per slot on the server
Also you should set your maxrate to this (8 players is too much on that connection, you need 512kbps upload at least for that):
bandwidth * 128 / maxplayers
384 * 128 / 6 = 8192
So you should set the maxrate to that number (8192) and the lag should be all gone
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I'll give it a try thanks. I,m supposed to be getting a static IP next week from Verizon w/a large ban width so I guess I'll change it again then. btw what does the 128 represent.
Thanks
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TO be honest, I'm not exactly sure what it stands for, it was given to me once as a static value.