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I run a garrysmod dedicated server hosted in my computer and it just worked fine before the srcds update. but since then, whenever I join my own server it starts being laggy. so i read several threads here and i figured out that changing the process priority solves the problem.
but it surely is pain in the ass to do that every single time I create a server. are there any other ways to solve the lag problem else than changing the process priority?
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03-04-2007, 09:39 PM
(This post was last modified: 03-04-2007, 09:41 PM by Drocona.)
Run it from a different PC, you're not supposed to play and host at the same machine.
Well that's the only other solution I can think of...
oh here's another thing you can try, make a batch file to execute the srcds.exe with all the parameters, now what you have to do is this (example):
start /wait /high F:\SRCDS\srcds.exe -console -game cstrike -tickrate 45 -ip 192.168.0.81 -port 27015 -maxplayers 10 +map de_dust2 +mp_dynamicpricing 0
replace it with your commandline ofcourse
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Oh I just noticed I didn't explain what it does, maybe you already know but:
I added /high infront of the command line which will make the process it's priority high at every startup.
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cool, I didn't know that.
Anyways, I had the exact same problem dlwogur93.
I fixed it by removing a .lua file from the server. Then there was no lag when I joined myself.
But if that doesn't work for you, just get another PC to run srcds from. (I had one of those Linux boxes or Fedora or whatever, and its my server. But it couldn't run gmod very well, so I recommend not using this)