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tickrate
#1
Does anyone know the command so I can check the tickrate is running properly from in game?
cheers Smile
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#2
net_graph 3
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#3
couldnt see it there?
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#4
JonnyDog Wrote:couldnt see it there?

you sure? it should be on the bottom right and should have it in there somewhere
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#5

.jpg   netgraph.JPG (Size: 15.58 KB / Downloads: 244)

The 34.0/s the arrow is pointing at is the server tickrate (if not limited by your client rates)

As you can see this is a 33 tick server with a little boost moment
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#6
Nice one thanks fellas, although this does read that my server is running at 45-50 tick, its set (properly i think) at 75 in cmd line, any ideas?
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#7
JonnyDog Wrote:Nice one thanks fellas, although this does read that my server is running at 45-50 tick, its set (properly i think) at 75 in cmd line, any ideas?

75? Why? As far as I know you should stick with 33, 66 or 100 for optimal performance. I remember hearing bad things all around from using ticks other then that.
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#8
Drocona Wrote:The 34.0/s the arrow is pointing at is the server tickrate (if not limited by your client rates)

As you can see this is a 33 tick server with a little boost moment

The upper is the server tickrate, the lower one your pc's (it's possible that the lower one doesn't reaches the servers one, then your pc can't handle it or your rate settings aren't proper).

I host a tick75 public and it plays better than tick66. I think tick100 for a public server is pretty useless.

Also I've been monitoring various servers (different, HQ hardware) and notice server_fps dropping at:

more then 20 slots tick66
more then 16 slots tick100
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#9
Hollanda Wrote:
Drocona Wrote:The 34.0/s the arrow is pointing at is the server tickrate (if not limited by your client rates)

As you can see this is a 33 tick server with a little boost moment

The upper is the server tickrate, the lower one your pc's (it's possible that the lower one doesn't reaches the servers one, then your pc can't handle it or your rate settings aren't proper).

I host a tick75 public and it plays better than tick66. I think tick100 for a public server is pretty useless.

Also I've been monitoring various servers (different, HQ hardware) and notice server_fps dropping at:

more then 20 slots tick66
more then 16 slots tick100


Alright then.. like I said that was as far as I knew with the tickrates. I wasn't really sure in the first place. Glad I have that straightend out now Big Grin
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#10
Our servers are set correctly at 75 tic but they are only registering 33 tic in net_graph. They are on Linux, could the kernal build be the problem?
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#11
is your client cl_cmdrate at 75+?
if so check the server FPS, it's a limiting factor for the tickrate.
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#12
how do i check the fps through HLSW? Sorry but I cant find the command *lazy*
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#13
type stats Wink
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#14
Fps is at about 50 which kind of explains everything. Kernal build? If so I need to get onto the hosting company dont I
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#15
I think you can rebuild if you have root access, but I'm not a linux expert.
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