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enough power for tickrate 100?
#1
Hi
I've got a problem with srcds on a debian system. My goal was to run a source dedicated server with tickrate 100 on a Pentium 4 3.0GHz and 1GB RAM. I set all parameters to run well with tickrate 100, but when i connect to play, then i only get 50 packets per second. the client is not the problem, because on other servers i really get 100/s in.
Is this PC too weak for tickrate 100 or are there any other settings to do?
Please help!

some entries from server.cfg:
sv_allowdownload 1
sv_allowupload 1
cl_cmdrate 101
cl_updaterate 101
sv_maxrate 0
sv_maxupdaterate 101
sv_minupdaterate 30

start with:
screen -dmS Source ./srcds_run -game cstrike +maxplayers 20 -port 27100 -sport 27101 +map de_dust -autoupdate -tickrate 100

greets Topspeed
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#2
i think for 1 cs:s server with tickrate 100 this pc is great. only question: what pipe do you have for server?

http://whisper.ausgamers.com/wiki/index.php/Tickrate - great site with all information about how to setup tickrate correctly (with graphs Cool )
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#3
thanks for this link andain!
the connection to the internet is 100Mbit.
I think i have to recompile the kernel to achieve tickrate 100
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#4
Ya you need to make sure your kernel latency timer is set to 1000 hz, or atleast higher than 100, you could try 250 500 or what ever.
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