Posts: 19
Threads: 7
Joined: Jul 2011
Reputation:
0
10-09-2011, 09:52 AM
(This post was last modified: 10-09-2011, 09:53 AM by qu23.)
Hey guys,
is it possible just installing TF2 once and host up to 10 different Servers ?
with different game mods and plugins etc.
So installing TF2 only once on a dedicated server and run multiple versions/server with different plugins?
if yes:
are there any pros and cons with this methode ?
thanks!
Posts: 882
Threads: 43
Joined: Dec 2010
Reputation:
13
Well, you can using symlinks and different server cfgs i guess. The pros are that you can use a lot less disk-space with the method.
Posts: 19
Threads: 7
Joined: Jul 2011
Reputation:
0
what about manage sourcemod plugins ?
im not sure that could work well :/
Posts: 26
Threads: 4
Joined: Jul 2010
Reputation:
0
you can symlinks the important files and not the addons and cfg or editable settings.
Posts: 882
Threads: 43
Joined: Dec 2010
Reputation:
13
you can also add +servercfgfile server3.cfg or something in the startup line. I don't know if that was the right cmd.
Posts: 2,440
Threads: 73
Joined: May 2009
Reputation:
33
10-11-2011, 09:20 AM
(This post was last modified: 10-11-2011, 09:21 AM by loopyman.)
Eh, it's possible. I used to do it with sourcemod and CS:S with 3 different game servers. One problem which was kinda cool was that the ranks would be the same on all the servers as they all loaded and wrote to the same database files. Your configs and startup lines will look messy though.
Looking for a game server? Visit
fullfrag.com and pick one up as low as $2.50 / mo!
Posts: 7,778
Threads: 176
Joined: May 2008
Reputation:
83
You can symlink the base files, so those folders you will change invidually for each server, such as "cfg" and "addons" should not be symlinked.