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09-14-2011, 11:33 AM
Hey all
Does anyone have or know of a location were i can grab hold of a kernal that can handle 1000 fps servers.
Looking around and cant really find any that is distrebuted to fit for this case...
looking for this on a centos system.
any ideas on this guys
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You can't have 1000 fps servers anymore. Valve limited the fps to 500. And the "OMGWTFSOOOOSMOOOTH" effect of 1000 fps servers is just placebo.
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optimal is (believe it or not): fps_max 66.67
(or fps_max 100 if you absolutely must run with tick 100, which already is suboptimal by itself)
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Uh. Won't you get a interpolation problem at each 90 seconds or so with .67? In another post made by you you wrote a wall of text why .66 was better...
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sorry, fps_max 66.66
I don't think anybody will notice, because it has to coincide exactly with an important command or it will stay unnoticed...
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that works also on Linux (even easier), but it's complete bullsh*t, unless you really have to impress someone with that number.
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centos is a bad choice for game servers (at least unmodified)... it has very old kernels.
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what do you recomend as o.s. for hlds and srcds? debian?
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Nice bump. Recommended os is Debian or Ubuntu