PHP Code:
fps_max 0
net_queued_packet_thread 1
net_splitpacket_maxrate 0
sv_client_cmdrate_difference 0
sv_client_max_interp_ratio 2
sv_client_min_interp_ratio 1
sv_client_predict 1
sv_competitive_minspec 1
sv_forcepreload 1
sv_max_queries_sec 3
sv_max_queries_sec_global 150
sv_maxcmdrate 67
sv_maxrate 0
sv_maxupdaterate 67
sv_mincmdrate 67
sv_minrate 260000
sv_minupdaterate 67
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
sv_stats 0
sv_enableoldqueries 1
net_queued_packet_thread 1
What do they do? I know the regular ones, but like, sv_parallel_packentities, forcepreload, and net_queued_packet_thread 1
net_splitpacket_maxrate 0. Could someone explain what they do in the technical term? E.g not they make your game smoother
Edit: Just some random variables i found while searching pastebin :p
Edit2: Would they be useful lets say, for a TF2 server?
Edit3: I just tested them, major lag every 5 seconds or so. What command "fucks" it up?