04-26-2011, 05:08 PM (This post was last modified: 04-26-2011, 05:16 PM by down-south.)
Hi
We have a CS:S server running the latest version of orangebox, with sourcemod, mani admin, metamod, stripper:source, hlstatsx:ce and eventscripts.
We have succesfully uploaded bz2-compressed version of all sound, materials, models, maps etc. to our sourcebans site on zwipe.net.
We have added sv_downloadurl "http://down-south.sbans.net/cstrike/" in server.cfg
But the problem is that clients can't download maps from the fast DL, they still download from the gameserver.
We have tried solving this problem by setting sv_allowdownload 0, and also tried to remove sv_allowdownload from server.cfg, and we have also restarted the server and hlstats daemon.
It's the same problem on both our DeathMatch, as well as our GunGame 5.1 server, which have the same config of fast DL
Server specs:
OS: Windows WebServer 2008 R2 x64 SP1
CPU: AMD Athlon 64 X2 2.00GHz Dual-Core
RAM: 4GB DDR2
HDD: Seagate 5400rpm 160GB SATA
Internet Connection: 15/15Mbit. Server is connected through Wi-Fi to a NETGEAR WGR614v6, with portforwarding and static TCP/IP.
HLDS start command:
DeathMatch "C:\Program Files (x86)\Valve\HLServer\CSS\orangebox\srcds.exe" -console -secure -game cstrike +map hoejhus9 +maxplayers 20 -ip 192.168.1.8 +port 27015
GunGame: "C:\Program Files (x86)\Valve\HLServer\CSS_GG\orangebox\srcds.exe" -console -secure -game cstrike +map gg_DERM +maxplayers 20 -ip 192.168.1.8 +port 27014
If any more information needed, please tell me and I will post them as fast as possible.
(04-26-2011, 09:59 PM)Arjen Wrote: maybe you should delete the last "/" in the url: sv_downloadurl "http://down-south.sbans.net/cstrike"
sv_allowdownload 1
sv_allowdownload 1
This and check your client configuration. (cl_downloadfilter)
04-27-2011, 02:31 AM (This post was last modified: 04-27-2011, 02:35 AM by down-south.)
I have now removed the last "/" in the sv_downloadurl. I'll try that first.
But where do I find the cl_downloadfilter?
Do I have too create this manually in my server.cfg?
And if, what value do I have to put into cl_downloadfilter?
Have now tried without the last "/" in sv_downloadurl, but still same result. it downloads the bsp-file from the gameserver, and not the bz2-file from fastdl
Due to a problem with our internet connection on the server, I was unable to test if net_maxfilesize 30 works. Now the problem is solved, and I have made a test, but it still downloads from the gamerserver
Here is a screenshot of the downloadprocess:
Quote:This and check your client configuration. (cl_downloadfilter)
How in the world could you tell between the two they both DL the same way anyways back on track to being usefull is garrysmod servers run like CSS servers than it may already be using the fast DL in that picture
(04-29-2011, 02:58 PM)TheRebellion Wrote: How in the world could you tell between the two they both DL the same way anyways back on track to being usefull is garrysmod servers run like CSS servers than it may already be using the fast DL in that picture
I know that it doesnt download from the fast DL, because when you're downloading from fast DL site, the files are compressed into .bz2.
So on the picture shown, it should tell me that it is downloading maps/hoejhus_ultimate_final.bsp.bz2
I also know that it doesn't download from the fast DL on the picture, because when I download from a fast DL on another server, the same map downloads a lot faster, and that's the reason why I know that it doesnt download from fast DL
(04-29-2011, 02:58 PM)TheRebellion Wrote: How in the world could you tell between the two they both DL the same way anyways back on track to being usefull is garrysmod servers run like CSS servers than it may already be using the fast DL in that picture
I know that it doesnt download from the fast DL, because when you're downloading from fast DL site, the files are compressed into .bz2.
So on the picture shown, it should tell me that it is downloading maps/hoejhus_ultimate_final.bsp.bz2
I also know that it doesn't download from the fast DL on the picture, because when I download from a fast DL on another server, the same map downloads a lot faster, and that's the reason why I know that it doesnt download from fast DL
Oh anyways i ran the FTP link through my browser i did come back with your FTP im going to throw you mine which i know works because i used it for mine.
04-29-2011, 05:45 PM (This post was last modified: 04-29-2011, 05:45 PM by down-south.)
(04-29-2011, 04:47 PM)TheRebellion Wrote:
(04-29-2011, 04:05 PM)down-south Wrote:
(04-29-2011, 02:58 PM)TheRebellion Wrote: How in the world could you tell between the two they both DL the same way anyways back on track to being usefull is garrysmod servers run like CSS servers than it may already be using the fast DL in that picture
I know that it doesnt download from the fast DL, because when you're downloading from fast DL site, the files are compressed into .bz2.
So on the picture shown, it should tell me that it is downloading maps/hoejhus_ultimate_final.bsp.bz2
I also know that it doesn't download from the fast DL on the picture, because when I download from a fast DL on another server, the same map downloads a lot faster, and that's the reason why I know that it doesnt download from fast DL
Oh anyways i ran the FTP link through my browser i did come back with your FTP im going to throw you mine which i know works because i used it for mine.
But it still doesn't work. I have started a new map, so that the server.cfg would be executed again, and the changes applied.
Maybe it helps, if I shut down the server and then relaunches it?