04-26-2011, 05:08 PM
(This post was last modified: 04-26-2011, 05:16 PM by down-south.)
Hi
We have a CS:S server running the latest version of orangebox, with sourcemod, mani admin, metamod, stripper:source, hlstatsx:ce and eventscripts.
We have succesfully uploaded bz2-compressed version of all sound, materials, models, maps etc. to our sourcebans site on zwipe.net.
We have added sv_downloadurl "http://down-south.sbans.net/cstrike/" in server.cfg
But the problem is that clients can't download maps from the fast DL, they still download from the gameserver.
We have tried solving this problem by setting sv_allowdownload 0, and also tried to remove sv_allowdownload from server.cfg, and we have also restarted the server and hlstats daemon.
It's the same problem on both our DeathMatch, as well as our GunGame 5.1 server, which have the same config of fast DL
Server specs:
OS: Windows WebServer 2008 R2 x64 SP1
CPU: AMD Athlon 64 X2 2.00GHz Dual-Core
RAM: 4GB DDR2
HDD: Seagate 5400rpm 160GB SATA
Internet Connection: 15/15Mbit. Server is connected through Wi-Fi to a NETGEAR WGR614v6, with portforwarding and static TCP/IP.
HLDS start command:
DeathMatch "C:\Program Files (x86)\Valve\HLServer\CSS\orangebox\srcds.exe" -console -secure -game cstrike +map hoejhus9 +maxplayers 20 -ip 192.168.1.8 +port 27015
GunGame: "C:\Program Files (x86)\Valve\HLServer\CSS_GG\orangebox\srcds.exe" -console -secure -game cstrike +map gg_DERM +maxplayers 20 -ip 192.168.1.8 +port 27014
If any more information needed, please tell me and I will post them as fast as possible.
Thanks in advance
We have a CS:S server running the latest version of orangebox, with sourcemod, mani admin, metamod, stripper:source, hlstatsx:ce and eventscripts.
We have succesfully uploaded bz2-compressed version of all sound, materials, models, maps etc. to our sourcebans site on zwipe.net.
We have added sv_downloadurl "http://down-south.sbans.net/cstrike/" in server.cfg
But the problem is that clients can't download maps from the fast DL, they still download from the gameserver.
We have tried solving this problem by setting sv_allowdownload 0, and also tried to remove sv_allowdownload from server.cfg, and we have also restarted the server and hlstats daemon.
It's the same problem on both our DeathMatch, as well as our GunGame 5.1 server, which have the same config of fast DL
Server specs:
OS: Windows WebServer 2008 R2 x64 SP1
CPU: AMD Athlon 64 X2 2.00GHz Dual-Core
RAM: 4GB DDR2
HDD: Seagate 5400rpm 160GB SATA
Internet Connection: 15/15Mbit. Server is connected through Wi-Fi to a NETGEAR WGR614v6, with portforwarding and static TCP/IP.
HLDS start command:
DeathMatch "C:\Program Files (x86)\Valve\HLServer\CSS\orangebox\srcds.exe" -console -secure -game cstrike +map hoejhus9 +maxplayers 20 -ip 192.168.1.8 +port 27015
GunGame: "C:\Program Files (x86)\Valve\HLServer\CSS_GG\orangebox\srcds.exe" -console -secure -game cstrike +map gg_DERM +maxplayers 20 -ip 192.168.1.8 +port 27014
If any more information needed, please tell me and I will post them as fast as possible.
Thanks in advance