09-30-2010, 06:14 AM
(This post was last modified: 09-30-2010, 09:01 AM by RobinEkstrom.)
Hello all,
When using the linux engine to start 15 game servers per physical server - it fails and starts crashing game servers. Every server is not crashed, only a few of them.
I am running them from the same folder (same game engine), have tested on other machines with same result.
Running this one;
./hlds_i686 -game cstrike +map de_dust2 +maxplayers 12 +ip XXXXXXX -port 27015 +hostname "XXXXXXXXX" +sv_password XXX +rcon_password XXX -tickrate 100 -norestart -pingboost 3 +sys_ticrate 1200 +fps_max 0 -secure
Does anyone know how I can fix this issue? As I said above: Every game server is running on the same machine, with same files.
EDIT:
Without any mods installed.
When using the linux engine to start 15 game servers per physical server - it fails and starts crashing game servers. Every server is not crashed, only a few of them.
I am running them from the same folder (same game engine), have tested on other machines with same result.
Running this one;
./hlds_i686 -game cstrike +map de_dust2 +maxplayers 12 +ip XXXXXXX -port 27015 +hostname "XXXXXXXXX" +sv_password XXX +rcon_password XXX -tickrate 100 -norestart -pingboost 3 +sys_ticrate 1200 +fps_max 0 -secure
Does anyone know how I can fix this issue? As I said above: Every game server is running on the same machine, with same files.
EDIT:
Without any mods installed.