(Specs)
Processor: AMD Phenom 9150e Quad-Core (1.80GHz)
Ram: 8GB DDR2
Network Card: Gigabit
HDD: Not really important
OS: Windows Server 2003 x64
(Command Line)
start /high /wait srcds.exe -console -game left4dead +ip 10.0.1.2 +hostport 27016 +map l4d_farm01_hilltop +maxplayers 8 -pingboost 2
(Ports Opened)
UDP 27000 - 27020
TCP 27015 - 27050
UDP 1200
My left 4 dead server has been running flawlessly for about 6 months now. Never had any problems with the server, until last night. Started a lobby, got a match going, started the game, made it through the first map of deathtoll. When are team reached the safe room, and i was helping someone up, the server crashes... What's even more odd is that when i restarted the server, and tried to re-connect, it just rejects me.
(Client Console)
Connecting to public(67.173.28.232:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 67.173.28.232:27016
Grace request retry for unreserved server...
Retrying public(67.173.28.232:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 67.173.28.232:27016
Server approved grace request...
Retrying connection to 67.173.28.232:27016, server requires lobby reservation but is unreserved.
Received game details information from 67.173.28.232:27016...
Connecting to public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
srcds won't execute past "Director converting 0 out of 4 pills to kits (4 kits already exist)" after the 10 tries are up the server sits there on that line then about 5min. later just quits on it's own:
(Server Console)
-> Reservation cookie 18403b31c46c800: reason ReplyReservationRequest
---- Host_NewGame ----
Can't load pure server whitelist in pure_server_whitelist.txt.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
Server logging data to file logs\L010_000_001_002_27016_201001120611_000.log
Compact released 1835008 bytes to the backing store
Host_NewGame on map l4d_vs_hospital01_apartment
L 01/12/2010 - 06:11:56: -------- Mapchange to l4d_vs_hospital01_apartment --------
Executing dedicated server config file
Commentary: Could not find commentary data file 'maps/l4d_vs_hospital01_apartment_commentary.txt'.
Director converting 0 out of 4 pills to kits (4 kits already exist)
I'm a little shak'n by this, since the server has been running perfectly like i ran it for the first time, and now all of a sudden it crashes. I started my l4d test server to see if it worked, sure enough same thing above. Tested my Team Fortress 2 server, works like a charm. Even re-installed a fresh left 4 dead server, no modifications what so ever other than the server config. Same thing... I'm most certain i have the proper ports forwarded otherwise the server would not have ran for 6 months, so i'm pretty much stuck at this point as what the problem could be. I've been hosting and putting together servers since css came out, and i can't wrap my head around this. Any input would be most helpful and appreciated.
Processor: AMD Phenom 9150e Quad-Core (1.80GHz)
Ram: 8GB DDR2
Network Card: Gigabit
HDD: Not really important
OS: Windows Server 2003 x64
(Command Line)
start /high /wait srcds.exe -console -game left4dead +ip 10.0.1.2 +hostport 27016 +map l4d_farm01_hilltop +maxplayers 8 -pingboost 2
(Ports Opened)
UDP 27000 - 27020
TCP 27015 - 27050
UDP 1200
My left 4 dead server has been running flawlessly for about 6 months now. Never had any problems with the server, until last night. Started a lobby, got a match going, started the game, made it through the first map of deathtoll. When are team reached the safe room, and i was helping someone up, the server crashes... What's even more odd is that when i restarted the server, and tried to re-connect, it just rejects me.
(Client Console)
Connecting to public(67.173.28.232:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 67.173.28.232:27016
Grace request retry for unreserved server...
Retrying public(67.173.28.232:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 67.173.28.232:27016
Server approved grace request...
Retrying connection to 67.173.28.232:27016, server requires lobby reservation but is unreserved.
Received game details information from 67.173.28.232:27016...
Connecting to public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
Retrying public(67.173.28.232:27016) private(10.0.1.2:27016)
Sending UDP connect to public IP 67.173.28.232:27016
Sending UDP connect to private IP 10.0.1.2:27016
srcds won't execute past "Director converting 0 out of 4 pills to kits (4 kits already exist)" after the 10 tries are up the server sits there on that line then about 5min. later just quits on it's own:
(Server Console)
-> Reservation cookie 18403b31c46c800: reason ReplyReservationRequest
---- Host_NewGame ----
Can't load pure server whitelist in pure_server_whitelist.txt.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
Server logging data to file logs\L010_000_001_002_27016_201001120611_000.log
Compact released 1835008 bytes to the backing store
Host_NewGame on map l4d_vs_hospital01_apartment
L 01/12/2010 - 06:11:56: -------- Mapchange to l4d_vs_hospital01_apartment --------
Executing dedicated server config file
Commentary: Could not find commentary data file 'maps/l4d_vs_hospital01_apartment_commentary.txt'.
Director converting 0 out of 4 pills to kits (4 kits already exist)
I'm a little shak'n by this, since the server has been running perfectly like i ran it for the first time, and now all of a sudden it crashes. I started my l4d test server to see if it worked, sure enough same thing above. Tested my Team Fortress 2 server, works like a charm. Even re-installed a fresh left 4 dead server, no modifications what so ever other than the server config. Same thing... I'm most certain i have the proper ports forwarded otherwise the server would not have ran for 6 months, so i'm pretty much stuck at this point as what the problem could be. I've been hosting and putting together servers since css came out, and i can't wrap my head around this. Any input would be most helpful and appreciated.