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08-30-2009, 02:06 PM
Even though I am running fps max 600 my server fps isn't very good, even with just myself on it, I am on FC10 64 bit...
Code:
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 163.29 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 198.67 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 201.11 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 292.02 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 136.02 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 173.59 0
Would a kernel recompile make this a bit better?
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propaganda Wrote:Even though I am running fps max 600 my server fps isn't very good, even with just myself on it, I am on FC10 64 bit...
Code:
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 163.29 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 198.67 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 201.11 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 292.02 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 136.02 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 -1 173.59 0
Would a kernel recompile make this a bit better?
looks more like a setup issue to me.
How are you putting your fps_max in?. Please post your command line and server.cfg please.
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Command line
Code:
./srcds_run -console -game cstrike +map de_dust2 +maxplayers 33 -autoupdate -tickrate 66 +fps_max 600 -port 27015
Config
Code:
// server name
hostname "TorontoDarkly.ca |NO AWP/AUTO + FF ON|"
maxplayers 33
// rcon passsword
rcon_password "xxxxx"
// server cvars
mp_friendlyfire 1
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 0
mp_flashlight 1
//mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_buytime .5
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 20
mp_chattime 10
sv_timeout 65
sv_accelerate 5
// round specific cvars
mp_freezetime 2
mp_roundtime 2.5
mp_startmoney 800
mp_c4timer 35
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 10
mp_playerid 0
mp_spawnprotectiontime 5
// bandwidth rates/settings
sv_minrate 15000
sv_maxrate 25000
decalfrequency 10
sv_maxupdaterate 101
sv_minupdaterate 25
sv_maxcmdrate 100
sv_mincmdrate 35
// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 0
// execute ban files
exec banned_user.cfg
exec banned_ip.cfg
//Downloadurl CVARS
sv_allowupload 1
sv_allowdownload 1
// stv settings
exec stv.cfg
//Do not change these
sv_pure 1
sv_consistency 1
sv_pure_kick_clients 0
exec mani_server.cfg
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08-30-2009, 03:19 PM
(This post was last modified: 08-30-2009, 03:29 PM by Darksoul.)
sv_maxupdaterate 101
sv_minupdaterate 25
sv_maxcmdrate 100
sv_mincmdrate 35
change all those to 101.
And then post this here:
http://forums.srcds.com/viewtopic/10414
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DO NOT SET MINUPDATERATE/CMDRATE TO 101 IT WILL KILL YOUR USERS.... set it to a reasonable amount like 30, or keep it the way you have right now. RATES do NOT affect SERVER FPS, there is no need to change them. Post your server specs, and what map it was on. And try using fpsmeter
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pengy Wrote:DO NOT SET MINUPDATERATE/CMDRATE TO 101 IT WILL KILL YOUR USERS.... set it to a reasonable amount like 30, or keep it the way you have right now. RATES do NOT affect SERVER FPS, there is no need to change them. Post your server specs, and what map it was on. And try using fpsmeter
How weird, it doesn't kill my users.
I never said it effected server FPS either. But on the other hand, if for some weird reason it fixes the issue then it is worth it.
I already told him to post his server specs if you read up ^.^.
Can you please expand on 101 killing users?. Because it is fine on my server.
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08-30-2009, 06:13 PM
(This post was last modified: 08-30-2009, 06:15 PM by BehaartesEtwas.)
minupdate/cmdrate of 101 won't actually kill your users, but you will have more users with ping/choke/loss problems. those problems are usually much more severe then letting them play with a update/cmdrate of 50 (which cuts the required bandwidth half).
regarding the original problem: stock kernels of many linux distributions don't allow high fps. you might need to recompile the kernel, see a howto in my signature.
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08-30-2009, 06:25 PM
(This post was last modified: 08-30-2009, 06:25 PM by Darksoul.)
So, rather then saying that he just spreads false information about it killing your clients. Thank you for clarifying that for me behaart .
If I am playing on a 100tick server, I would much rather have everyone play at 100tick. Not 50tick.
i have plenty of bandwidth and a unmetered connection (As far as I know at least, I never read anything about bandwidth caps on verizon fios - unlike comcast(comshit)).
I have a lot of people telling me about how my server has the best hit rate registration they have ever seen, and I have people with pings ranging from 5-70. The five ping person shocked me, seeing as he still is a few hundred miles away from me. (And it was his real ping)
Bottom line is, I would rather have a few clients with problems and the rest having a good experience then people having no issues, but a worse experience.
I'm going to go read your kernel guide now, because I'm hitting around 400FPS when I should be hitting 500-600FPS.
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08-30-2009, 06:29 PM
(This post was last modified: 08-30-2009, 06:40 PM by propaganda.)
Server OS:
FC10 64 Bit
Processor:
Core2Quad 9600
Ram: In GB
4
Game(s):
CSS
Start Up Command:
./srcds_run -console -game cstrike +map de_dust2 +maxplayers 33 -autoupdate -tickrate 66 +fps_max 600 -port 27015
Admin Mods:
Mani Admin Plugin v1.2BetaS-hotfix-2, MetaMod:Source v1.7.1, EventScripts v2.0.0.248
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Check for cpu frequency scaling (cpufreq in the process list), automatic power management options in the bios, priorities of the servers etc.
Following the fragaholics wiki guide in BehaartesEtwas' sig would be a good start even if you don't compile with the RT patch.
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Darksoul Wrote:If I am playing on a 100tick server, I would much rather have everyone play at 100tick. Not 50tick.
well it's an illusion to beleive mincmd/updaterate of 101 will result in all players actually having cmd/update rates of 100. especially the cmdrate depends on the clients fps, virtually no client has still > 100 fps in battle, so the cmd rate will also be less.
and keep in mind that not *your* bandwith is the limit but the clients one. I know plenty of players who even have problems with 50/50 rates, because their DLS connection is so bad. they wont be able to play on your server (and probably look for another server to play on). that's what pengy meant with "killing your clients".
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08-31-2009, 11:49 AM
(This post was last modified: 08-31-2009, 11:54 AM by propaganda.)
Ok did full recompile of the kernal based on Behaart guide, still getting poor fps :|
I followed the directions to the letter, but when I type "uname -r" it returns:
Code:
2.6.26.8-rt16", not the expected string
My stats
Code:
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 139.19 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 97.26 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 119.61 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 173.47 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 180.52 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 112.99 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 51.31 0
] stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 1 -1 90.00 0
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try running rcon stats ingame, sometimes the console one reports something like that
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Those are ingame pengy. I joined server, rcon in and ran stats
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wow... all i gotta say is wow...
you have to type in "rcon stats" not just stats... stats shows your ingame fps...
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