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Server random startup freeze/crash
#1
Question 
For some reason my server freezes randomly at startup (note: doesn't always freeze, only 30% of the time)
[Image: srcdsfreeze.jpg]
after it writes, the screen freezes (have to detach/kill process)

According to my research, it's a problem inside the server.cfg file....
So the question is, what command is making it freeze from the server.cfg?

Quote:hostname "server name"
rcon_password serverrcon
sv_password pass

//GeneralCvars
mp_buytime 1
mp_startmoney 16000
mp_c4timer 35
mp_dynamicpricing 0
mp_flashlight 1
mp_footsteps 1
mp_falldamage 1
mp_hostagepenalty 5
sv_alltalk 1
mp_timelimit 0
mp_winlimit 0
mp_maxrounds 0
mp_roundtime 4
mp_freezetime 1
mp_autoteambalance 0
mp_limitteams 0
mp_friendlyfire 0
mp_tkpunish 0
mp_autokick 0
mp_spawnprotectiontime 5
sv_timeout 65
mp_forcecamera 0
mp_allowspectators 1
sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 40
sv_pausable 0
sv_voiceenable 1
sv_voicequality 5
sv_accelerate 5
sv_airaccelerate 10
sv_gravity 800
sv_maxspeed 320
sv_friction 4
//sv_turbophysics 1
phys_pushscale 1
//phys_timescale 1.5
mp_chattime 10
sv_consistency 1
sv_maxspeed 320
mp_fraglimit 0
mp_playerid 0
sv_pure 2
sv_lan 0
sv_region 3
fps_max 999
exec banned_ip.cfg
exec banned_user.cfg
writeid
writeip

//Rates
sv_unlag 1
sv_maxunlag .5
sv_maxrate 30000
sv_minrate 25000
sv_mincmdrate 30
sv_maxcmdrate 100
sv_maxupdaterate 100
sv_minupdaterate 66
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio 1
sv_client_max_interp_ratio 1
sv_client_cmdrate_difference 30
decalfrequency 10

tv_enable 1
tv_port 27020
tv_delay 120
tv_transmitall 1
tv_title "SOURCETV"
tv_maxclients 5
tv_password "tvpass"
tv_relaypassword "relaypass"
tv_relayvoice "1"
tv_snapshotrate "32"
//tv_chattimelimit "0"

or is it an issue of the gameserver contacting to steam?
similar issue to: http://forums.srcds.com/viewtopic/10348 and http://forums.srcds.com/viewtopic/6041

Cheers
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#2
What is your startup command?
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
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#3
-game cstrike -console -ip 193.33.186.117 -port 27015 +tv_port 27020 -tickrate 100 -nobots +fps_max 1000 +maxplayers 14 +map de_dust2 +exec server.cfg -autoupdate
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#4
ok i think im halfway there i think..

the freeze is due to this:
"68.142.88.34:27038 SYN_SENT" on netstat. and it waits for that to reply (assuming steam servers).

EDIT:
looks like this applys to all srcds servers??

i'm looking at http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg53386.html and suggests to firewall that ip off. As that master server IP is no longer in use and valve never updated for it?
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