SRCDS Steam group


Running a Server and Playing on The Same Computer
#46
Yes, NEVER run the server on the same machine you play on, no matter how good of a computer it is. For BEST performance, go dedicated.
Ryan White
Owner & CEO
GigabiteServers.com
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#47
Wink 
Very good, I totally agree Toungue
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#48
I respectfully disagree, while this may be the case for most people, some people have computers that can handle it. I myself have a server computer, that I use only for myself. It is more than capable of running SRCDS and the client game at the same time with no issues at all. My internet is also able to handle good pings so there's no issues there either. I don't run any 24/7 servers on this pc, but when I want to get my modded server up so I can play with some friends (and anyone else that joins) it runs without issue.

PC Specs (the main ones are as follows) and OS
-2 Intel Xeon Quad Core 2.00GHz Processors
-6GB of RAM
-64-Bit Windows 7

If you disagree with any of this, please explain to me why.
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#49
Edit: Didn't notice sticky.
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#50
It's only been a month...also it's a sticky so it's not like I went to the last page of the board and posted. I just didn't notice.
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#51
I run my servers on my machine...
I also host a crysis wars sniper server on this same machine.
Though I am gong to move them to another machine I have been working hosting and playing on the same computer for over a year.
Just put up two garrysmod servers too.
That being said my only limit is my internet and If you have a good computer you can host and play on the same machine just fine.
My crysis server has been 24/7 with 24 slots for a year save when I need to restart.
It is a pain to get everything down but yea it can be done just fine.
The only time there is an issue that I have seen is when I enter my Gmod server there is a quick spike that nobody notices but me looking at my server statistics.
I would and will move my servers to other machines but bandwidth and restarts are my only issues.
I rarely ever go over 30% CPU usage.
All DEDICATED SERVERS !
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#52
I haven't pitched into this thread in awhile, and I think I will do that right now.

Just because you CAN doesn't mean you SHOULD, and defiantly doesn't make it RIGHT. This guide was made for underlying problems in the basic functionality of the server and game being hosted on the same machine. You may get it to work and say "oh that Beaver guy doesn't know what he's talking about", but what most don't understand is the risks, problems, and limits to how its done. You may have dual Xeon quad cores and 12gb of RAM, and say "my computer is so awesome this shouldn't be a problem", but the limits of this still applies to you. Nobody wants to play on a server that lags due to a shared, residential internet connection, or lag when someone opens YouTube in the house.

Take into consideration, all the experts on this forum would agree with the fact that hosting on the same computer as you play on is a bad idea. So why come into this thread with 2 posts and call us stupid? That will be all. Smile
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#53
(01-19-2010, 10:11 AM)Beaverbeliever Wrote:  I haven't pitched into this thread in awhile, and I think I will do that right now.

Just because you CAN doesn't mean you SHOULD, and defiantly doesn't make it RIGHT. This guide was made for underlying problems in the basic functionality of the server and game being hosted on the same machine. You may get it to work and say "oh that Beaver guy doesn't know what he's talking about", but what most don't understand is the risks, problems, and limits to how its done. You may have dual Xeon quad cores and 12gb of RAM, and say "my computer is so awesome this shouldn't be a problem", but the limits of this still applies to you. Nobody wants to play on a server that lags due to a shared, residential internet connection, or lag when someone opens YouTube in the house.

Take into consideration, all the experts on this forum would agree with the fact that hosting on the same computer as you play on is a bad idea. So why come into this thread with 2 posts and call us stupid? That will be all. Smile

Well I for one never called anyone stupid...On the other hand I understand my bandwidth and how to limit the server or my personal internet for the better good of the people in my server.YouTube is no problem either mane. I need 1MB upload for every 24 people in my computer to have no lag and run smooth. I for one would not say "oh that Beaver guy doesn't know what he's talking about" He has 1,171 post ! I would not figure that was a whole lotta talking about nothing. I would find a reason to say or type Beaver guy every chance I get because it sounds funny. Lolz ! Really you guys have your stuff together here. I just think that this thread was a little on the bias side that it should never be done. You should not be able to run triple screen games on a Radeon 4870 or run a 8800 GTX in the same system and get hardware PhysX with two sets of proprietary drivers. But I and a few others do. I understand what you are getting at and having a bunch of crappy servers to pass threw to find a working one is not cool. I fully agree that If you don't understand or have a knack for figuring out this kinda thing you should listen to the Beaver guy. Wink
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#54
I need 1.35mbit upload pr. 20th player at 33tick(maxrate 20000)
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#55
(01-16-2010, 03:49 AM)Ghosthree3 Wrote:  I respectfully disagree, while this may be the case for most people, some people have computers that can handle it. I myself have a server computer, that I use only for myself. It is more than capable of running SRCDS and the client game at the same time with no issues at all. My internet is also able to handle good pings so there's no issues there either. I don't run any 24/7 servers on this pc, but when I want to get my modded server up so I can play with some friends (and anyone else that joins) it runs without issue.

PC Specs (the main ones are as follows) and OS
-2 Intel Xeon Quad Core 2.00GHz Processors
-6GB of RAM
-64-Bit Windows 7

If you disagree with any of this, please explain to me why.

I can run a game server for source on a 10 year old dimension with no problems but you have to account for your bandwidth and set your tick,maxrate,minrate,maxupdaterate,minupdaterate,maxcmdrate,mincmdrate and a few other things to reflect what your internet is capable of. Your internet speeds mainly the upload will let you know how many players you can have because your download is typically much faster than upload. Of course you can run it but how many in it at what ticrate. How many FPS will your server run. How snappy will it be. Do you run media player in the background for a FPS boost or srcdsfpsboost. It is not your computer that defines the server it is you. My CPU will idle at 1-2% if SRCDS is the only thing running. I disagree that you have a stable server because you never mentioned your internet speed or if you are running a 33, 66 or 1000 tic server. I am for instance running a 33 tic Gmod build server and a 66 tic Gmod beta Fretta server.
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#56
My 50/2mbit can handle it okay. The biggest problem is the ping. It's about 40-50ms for myself(on my secondary connection!).
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#57
(01-19-2010, 08:54 PM)realchamp Wrote:  My 50/2mbit can handle it okay. The biggest problem is the ping. It's about 40-50ms for myself(on my secondary connection!).

My build server has been running so smooth that I am thinking I will drop the Fretta server to 33 as well. We end up dethmatching a lot in my build server and my clan members never have any problems. I am just hosting out of my PC and my ping is 5 my friend 40 miles away has around 17 and I have clan members in the Netherlands that get 120-160. I think my ping is so low because I am connected on lan in the server. I am not sure but when I enter my server or one of my friends on my other computer in my home network it is 5 ping and says local instead of internet when we get ingame. There should be a setting that will allow local connections as well as internet in your server config. Not sure kinda tired 6:21 AM here.
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#58
(02-24-2009, 03:02 AM)Beaverbeliever Wrote:  but I think all experts in SRCDS will agree that it is HORRIBLE to host a server and play on the same computer.
It is NOT if you know exactly what to do.


(02-25-2009, 09:46 AM)Beaverbeliever Wrote:  When little 8 year old's think "I CAN GET A FWEE SERVAH?!?!?" That totally makes them think that the rules of hardware specs and internet don't apply to them.
...
The point is, everyone needs to know what their boundaries are in game servers.
True
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#59
(01-19-2010, 09:28 PM)egor1908 Wrote:  
(02-24-2009, 03:02 AM)Beaverbeliever Wrote:  but I think all experts in SRCDS will agree that it is HORRIBLE to host a server and play on the same computer.
It is NOT if you know exactly what to do.

I would say this statement is false. I mean, how is there a RIGHT way to host on the same computer? The whole act is wrong in itself. The RIGHT way is to get another server box that is capable of running the server you want, and keeping it separate.
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#60
(01-20-2010, 08:59 AM)Beaverbeliever Wrote:  
(01-19-2010, 09:28 PM)egor1908 Wrote:  
(02-24-2009, 03:02 AM)Beaverbeliever Wrote:  but I think all experts in SRCDS will agree that it is HORRIBLE to host a server and play on the same computer.
It is NOT if you know exactly what to do.

I would say this statement is false. I mean, how is there a RIGHT way to host on the same computer? The whole act is wrong in itself. The RIGHT way is to get another server box that is capable of running the server you want, and keeping it separate.

If you can run more than one server in a server rack with enough bandwidth what is the difference in running a server and some other processes in the same machine. On a host you can run more than one server per core so why can you not run other processes that are capable of running in the same machine as SRCDS.
That will be all Wink
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