01-28-2009, 01:14 PM
(This post was last modified: 01-28-2009, 04:04 PM by connella08.)
so i used the hldsupdatetool.bin to install a czero server (condition zero). i had an old server with some mods on it that i merged with the fresh install. everyone that connects can play for about 10 or 15 minutes, but then gets kicked for "error verifying steam user id ticket". i thought it was an issue with the merge so i installed a fresh server with no mods and no adjustments to the cfg's and it is still kicking people for the same error. i have the ports forwarded for the ip address and the firewall disabled on the pc.
any thoughts?
any thoughts?
Code:
[user@Server ~]$ cd hlds2/
[user@Server hlds2]$ ./hlds_run -console -game czero +maxplayers 24 +map de_dust
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Console initialized.
scandir failed:/home/user/hlds2/./cstrike/SAVE
scandir failed:/home/user/hlds2/./valve/SAVE
scandir failed:/home/user/hlds2/./platform/SAVE
Protocol version 48
Exe version 1.0.0.3/Stdio (czero)
Exe build: 18:05:13 Oct 24 2008 (4383)
STEAM Auth Server
couldn't exec language.cfg
Server IP address **.***.**.***:27015
scandir failed:/home/user/hlds2/./cstrike/SAVE
scandir failed:/home/user/hlds2/./valve/SAVE
scandir failed:/home/user/hlds2/./platform/SAVE
scandir failed:/home/user/hlds2/cstrike/SAVE
Navigation map loaded.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
CreateBoundSocket: ::bind returned Win32 error 99
cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection
Adding master server 72.165.61.189:27010
Adding master server 69.28.151.162:27010
couldn't exec listip.cfg
couldn't exec banned.cfg
ERROR: couldn't open custom.hpk.
ERROR: couldn't open custom.hpk.
Dropped Player 1 from server
Reason: Error verifying STEAM UserID Ticket(server was
unable to contact the authentication server).
Dropped Player 2 from server
Reason: Error verifying STEAM UserID Ticket(server was
unable to contact the authentication server).