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Okay so, I have css dm, but some people dont want to have their weps... NOW THEY COLlecT ON THE GROUND, THEN if someoen nades the place with all the weps, THE SERVER LAGS LIKE HELL
HOW DO REMOVE THIS SO ALL weapons cannot GO ON GROUND or have a 30 sec limit or something and they disappear
HEEELPP!!!
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I'd be interested in something like this too but I've never seen/heard of it
But do you run your own servers? because it shouldn't lag
Jim
CEO
Co-Founder
Veloci Servers
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Even if I do, they aren't bad, 100 ping max, no one complains of lag until too many weapons are every where, and the physx takes away.
My computer is fine and same with my connection, I'm just wondering why this happens, I've seen this happen on pro servers too.
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You can make a script in eventscripts to remove the guns from the ground on player death
~ trewq
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It's not on player death, it's on player spawn, if it's automatically removed, or restricted for example, gun automatically drops. I need to know how to fix it, fyi, a way to remove weapons every often, like every minute or something.
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12-25-2008, 09:45 PM
(This post was last modified: 12-25-2008, 09:45 PM by realchamp.)
Well, if you were using SourceMod and BAILOPAN's CSS: DM, you could remove both skins, weapon, and grenades immediately after they are dropped on ground.
If you are, look insite your CSS: DM folders(with alot of files), and then search for some .cfg's, one of them should contain a CVar with this function, I don't remember if it's standard.
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Damn it, it's already set, but I guess it's bugged. Because with WCS, it strips the player of the weapons, and it drops, and the stupid cvar is bugged so it can't remove them!
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Are you sure you did it right?
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Yes, it's a 1 for removing weapons. It only works on player death and when player purposely drops it, not when player automatically drops.