12-12-2008, 11:00 AM
Hello there!
I've got some crazy problem with mine servers. Let's start with basic informations:
2 x Intel Xeon Quad Core @ 3 GHz
20GB RAM
8 x SAS HDD 146GB 15k rpm
100Mbit symmetric line
CS:S Server Setup: tick100, fps_max 600, 12 slots.
Everything was fine for weeks but from few days I've got problem when I rent our servers.. One of the servers was used for league matches:
12 players, srctv + relay proxy. We had like 100 spectators, and after like 20-30mins of game server started to lag: 300ms, dropping tickrate. In same time other servers on this machine had normal ping and tickrate, so it's not like cpu problem or connection.
I figured it out that must be some problem related with sourceTV cfg.
Cvar tv_maxrate was set to "0". Is it possible that this made this lag? For example 100 spectators, uses 25000 rate, and bandwith on server is getting killed by it.. Of course when players and spectators left server, everything was fine without restarting.
I think that problem starts after some amount of spectators, so that's why server lag is delayed.
I set now tv_maxrate 10000 but I need to know if this setting made problem, before I give servers again for league matches.
I would be grateful if someone could agree with my theory
I've got some crazy problem with mine servers. Let's start with basic informations:
2 x Intel Xeon Quad Core @ 3 GHz
20GB RAM
8 x SAS HDD 146GB 15k rpm
100Mbit symmetric line
CS:S Server Setup: tick100, fps_max 600, 12 slots.
Everything was fine for weeks but from few days I've got problem when I rent our servers.. One of the servers was used for league matches:
12 players, srctv + relay proxy. We had like 100 spectators, and after like 20-30mins of game server started to lag: 300ms, dropping tickrate. In same time other servers on this machine had normal ping and tickrate, so it's not like cpu problem or connection.
I figured it out that must be some problem related with sourceTV cfg.
Cvar tv_maxrate was set to "0". Is it possible that this made this lag? For example 100 spectators, uses 25000 rate, and bandwith on server is getting killed by it.. Of course when players and spectators left server, everything was fine without restarting.
I think that problem starts after some amount of spectators, so that's why server lag is delayed.
I set now tv_maxrate 10000 but I need to know if this setting made problem, before I give servers again for league matches.
I would be grateful if someone could agree with my theory