*UDPATE*
For everyone who encountered this problem:
The problem is solved due to the help of the reaplys in the following thread:
http://forums.srcds.com/viewtopic/8765
Hi Folks, iam tryin to get the L4D Demo Server to work, but ive encountered a serius problem from where i dont know what to do.
Its a Suse 9 Server and iam also running a TF2 server on this machine without any problems, but as soon as i start the l4d demo server with the following line:
/home/l4d/srcds/l4d_demo/srcds_run -console -game left4dead +ip "[Server IP]" -port 27500 -maxplayers 4 +map l4d_dem_hospital01_apartment.bsp
Ill get this:
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
/home/l4d/srcds/l4d_demo/srcds_run: line 361: 3415 Floating point exception(core dumped) $HL_CMD
email debug.log to linux@valvesoftware.com
Sun Nov 9 12:57:30 CET 2008: Server restart in 10 seconds
Sun Nov 9 12:57:37 CET 2008: Server Quit
Thanks for any helpful input
For everyone who encountered this problem:
The problem is solved due to the help of the reaplys in the following thread:
http://forums.srcds.com/viewtopic/8765
Hi Folks, iam tryin to get the L4D Demo Server to work, but ive encountered a serius problem from where i dont know what to do.
Its a Suse 9 Server and iam also running a TF2 server on this machine without any problems, but as soon as i start the l4d demo server with the following line:
/home/l4d/srcds/l4d_demo/srcds_run -console -game left4dead +ip "[Server IP]" -port 27500 -maxplayers 4 +map l4d_dem_hospital01_apartment.bsp
Ill get this:
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
/home/l4d/srcds/l4d_demo/srcds_run: line 361: 3415 Floating point exception(core dumped) $HL_CMD
email debug.log to linux@valvesoftware.com
Sun Nov 9 12:57:30 CET 2008: Server restart in 10 seconds
Sun Nov 9 12:57:37 CET 2008: Server Quit
Thanks for any helpful input