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Server hanging
#1
Hey everyone...I am having some trouble getting my server running. It appears to be hanging on startup. But before I get into that...

Distro - CentOS 5.2
gcc - not installed
ldd 2.5
Linux robbox 2.6.18-92.el5 #1 SMP Tue Jun 10 18:49:47 EDT 2008 i686 i686 i386 GNU/Linux

Dual Xeon 3.0 GHz / 2gb ECC DDR 2100 / Seagate 320gb HD

Here is how far I am getting:

[root@robbox orangebox]# ./srcds_run -console -game zps +ip 0.0.0.0 -port 27015
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Zombie Panic: Source"
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c17.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_town.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_bugbait.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_eli_lab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_trainyard.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_k_lab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_k_lab2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_coast.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_streetwar.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_streetwar2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_breencast.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_citadel.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_canals.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_ravenholm.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_ravenholm2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_canals2.txt
maxplayers set to 2
Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL

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The 0.0.0.0 I put in place of the real IP. I have attempted this with the Firewall on and off. Same result. Any ideas?

Sad
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#2
Assign a map to the launch options

./srcds_run -console -game zps +ip 0.0.0.0 -port 27015 +map map_name
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#3
Well it looks like that got me a bit further. Now its hanging on some strange errors...

The weird thing is, every few tries the server will hang in different locations.

I'll keep looking into this. *sigh*
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