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SRCDS DAY OF DEFEAT
#1
Hi this is urgent i am trying to set up a day of defeat source server i downloaded everything and when i go to the srcds folder in c drive then i go to orange box then dod and when i go to cfg i dont see the server.cfg, i can create one but please tell me how it should look, i will reconfigure then because i want to make a day of defeat source server and this looks like the only way please help

sending this message over from sweden
many thanx

Mickael
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#2
here is basic dods server.cfg
Quote:// **************************************
// server name
// **************************************
hostname "Day of Defeat: Source server" // Name of the server.

// **************************************
// passswords
// **************************************
rcon_password "yourPASSWORDhere" // Remote control password.
sv_password "" // Server password for entry into multiplayer games. Password = private, no password = public.

// **************************************
// specific Day of Defeat: Source cvars
// **************************************
dod_bonusround "1" // If true, the winners of the round can attack in the intermission. Default: 1
dod_bonusroundtime "15" // Time after round win until round restarts. Default: 15
dod_enableroundwaittime "1" // Enable timers to wait between rounds. Default: 1
mp_allowrandomclass "1" // Allow players to select random class. Default: 1
mp_combinemglimits "0" // Set to 1 to combine the class limit cvars for mg34 and mg42. New limit is sum of two. Default: 0
mp_tickpointinterval "30" // Delay between point gives. Default: 30
mp_limit_allies_assault "-1" // Class limit for team: Allies class: Assault. Default: -1
mp_limit_allies_mg "-1" // Class limit for team: Allies class: Machinegunner. Default: -1
mp_limit_allies_rifleman "-1" // Class limit for team: Allies class: Rifleman. Default: -1
mp_limit_allies_rocket "-1" // Class limit for team: Allies class: Rocket. Default: -1
mp_limit_allies_sniper "-1" // Class limit for team: Allies class: Sniper. Default: -1
mp_limit_allies_support "-1" // Class limit for team: Allies class: Support. Default: -1
mp_limit_axis_assault "-1" // Class limit for team: Axis class: Assault. Default: -1
mp_limit_axis_mg "-1" // Class limit for team: Axis class: Machinegunner. Default: -1
mp_limit_axis_rifleman "-1" // Class limit for team: Axis class: Rifleman. Default: -1
mp_limit_axis_rocket "-1" // Class limit for team: Axis class: Rocket. Default: -1
mp_limit_axis_sniper "-1" // Class limit for team: Axis class: Sniper. Default: -1
mp_limit_axis_support "-1" // Class limit for team: Axis class: Support. Default: -1
mp_warmup_time "0" // Warmup time length in seconds. Default: 0
sv_autojointeam "0" // Skip the class and team menus and join a team immediately. Default: 0

// **************************************
// sv cvars
// **************************************
sv_allowdownload "1" // Allow clients to download files. Default: 1
sv_allowupload "1" // Allow clients to upload customizations files. Default: 1
sv_alltalk "0" // Players can hear all other players, no team restrictions. Default: 0
sv_cheats "0" // Allow cheats on server. Default: 0
sv_consistency "1" // Whether the server enforces file consistency for critical files. Default: 1
sv_gravity "800" // World gravity. Default: 800
sv_lan "0" // Server is a lan server (no heartbeat, no authentication, no non-class C addresses). Default: 0
sv_maxspeed "320" // Maximum speed a player can move. Default: 320
sv_pausable "0" // Is the server pausable. Default: 0
sv_region "1" // The region of the world to report this server in. Default: -1
sv_timeout "45" // After this many seconds without a message from a client, the client is dropped. Default: 65
sv_voiceenable "1" // Microphone communication. Default: 1

// **************************************
// mp cvars
// **************************************
mp_allowspectators "1" // Toggles whether the server allows spectator mode or not. Default: 1
mp_autokick "1" // Kick idle/team-killing players. Default: 0
mp_chattime "10" // Amount of time players can chat after the game is over. Default: 10
mp_flashlight "1" // Allow flashlight. Default: 0
mp_footsteps "1" // Players can hear footsteps. Default: 1
mp_forcecamera "1" // Restricts spectator modes for dead players. Default: 0
mp_fraglimit "0" // Max number of kills any player can accumulate before server changes maps. Default: 0
mp_friendlyfire "1" // Allow team damage. Default: 0
mp_limitteams "1" // Max # of players 1 team can have over another. Default: 2
mp_timelimit "45" // Game time per map in minutes. Default: 0
mp_winlimit "7" // Max number of rounds one team can win before server changes maps. Default: 0

// **************************************
// bandwidth and rates
// **************************************
sv_maxrate "30000" // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minrate "0" // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxupdaterate "66" // Maximum updates per second that the server will allow. Default: 60
sv_minupdaterate "0" // Minimum updates per second that the server will allow. Default: 10
decalfrequency "10" // Amount of time in seconds a player can spray their decal. Default: 10
fps_max "300" // Frame rate limiter. Default: 300

// **************************************
// server logging
// **************************************
log "on" // Control logging. on = enable logs, off = disable logs.
sv_logbans "1" // Log server bans in the server logs. Default: 0
sv_logecho "1" // Echo log information to the console. Default: 1
sv_logfile "1" // Log server information in the log file. Default: 1
sv_log_onefile "1" // Log server information to only one file. Default: 0

// **************************************
// server admin contact
// **************************************
sv_contact "admin@domain.com" // Contact email for server sysop.

// **************************************
// web server (http) download URL
// **************************************
sv_downloadurl "" // Location from which clients can download missing files.

// **************************************
// security
// **************************************
exec "banned_user.cfg"
exec "banned_ip.cfg"
writeid
writeip

here is a better cfg for dods and for making a server.cfg, you can open up notepad copy and paste this in there and go to save as. for file name put server.cfg and for save as type scroll down to "all files"
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#3
can you please also give me the command to start the server with dods because i cannot find it on the srcds site..... can you also tell me the command to download day of defeat source so i know the command i wrote was the correct one so i got the correct files... i wrote ....... hldsupdatetool -command update -game "dods" -dir C:\srcdsthanx alot! please help with the above question i asked above this box
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#4
To download you would use the game name dods, so yeah you got it
here is a start up line, change as you see fit
c:\srcds\orangebox\srcds.exe -console -game dod -port 27015 +maxplayers 32 +map dod_anzio +exec server.cfg
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#5
how the hell cant i thank a grate person like you god bless you, it worked it opens but i get errors once the box comes up i am sending u a screenshot, the only problems i am worried about is that i get errors and i dont know how to change map in this console and if i am able to change to any maps that i want or have a text document where themap cykles to different ones that i want and how to do that ... thats all i need to basically now , now lets suggest that everything works fine on the server ... i am actually planning to host a dod s server on one of my rigs that will be on 24/7 please reply ! waiting as soon as possible

need to know if i should update anything too
( the errors make me scared )

Mickael


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#6
the values u provided me is there anything i should change or add so that i dont get errors, can you please change it for me so it will be the best. i have fast computer and processor .. i want to enable everything and best with voice and everything its set to run 24/7


to you out there too PLEASE help me too if you have read my post and if u can advise me how to set up a good dedicated dod source server because the internet lacks information on this!


thx answer my question
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