SRCDS Steam group


Quad Core Xeon 2.4ghz
#16
Ive just got the new server in the datacenter and the final spec is as follows.
1x Xeon Quadcore E5405 2.0ghz 12mb cache (soon to be Dual Processor Setup)
4gb Corsair Server ECC registered memory.

Ive got two 32 player servers running at the moment how much further do you think i should push it?

Kind Regards Greg Langford
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#17
Depends how much transfer bandwidth they allotted you. I would assume they gave you 2TB. As well bandwidth depends on how high you set the server tick rate. The higher you set it to, the more it needs bandwidth but the better the quality.

http://whisper.ausgamers.com/wiki/index.php/Tickrate#Server_Bandwidth_Calculation_for_Dummies


Memory is not an issue, cpu is, so Check your CPU usage on those two 32 player servers running. Check the cpu load in average and check if it is stable and if you could add another server go ahead. I would think you could add 2 more 32 slots. Just watch out on the bandwidth consumptions. So 128 slots can run I would think, I don't see what the problem would be.
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#18
Bandwidth should not be a problem it is currently connected to a 100mbit port which should provide 100mbit throughput out onto the web.

My allocated monthly transfer is 3TB but i can add more when required. I will try 128 slots and see what the CPU load is like. Im adding another CPU at the end of this month and another 4gb of ram just to cover my self if i ever want to use the server for anything else that could be memory intensive.

Thanks for the advice so far i shall keep you all updated on the progress.

Kind Regards Greg Langford
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#19
Colodedi, what company are you using to host your server?
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#20
The datacenter is Bluesquare in maidenhead i think its bluesquare 2 i cant remember what it said on the building when i delivered it last night. There are 3 bluesquare data centers on the same industrial estate and im pretty sure it was number 2
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#21
this data center is in england, sigh.
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#22
I will be looking to expand to USA and European data centers when i have established a customer base in the UK if you are interested in any game sevices i can take your email address and send you a mail when i have got services that are based your side of the pond?
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#23
Please don't advertise until you get 30 constructive posts please!
realchamp Wrote:
Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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#24
i dont want to sound blunt but i have not advertised anything yet
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#25
It was mighty close to getting to that, "If you are interested in any game services I can take your email address and send you a mail when I have got services that are based your side of the pond?"
realchamp Wrote:
Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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#26
Maybe it was close but not precise we must have a different opinions on the matter but that i believe is beyond the scope of this topic.

Anyway onto more important issues. I have now got two game servers running as a test one is a 16 slot half life 2 deathmatch server and the other is a 32 player day of defeat source server.

Im currently in the process of using rrdtool and qstat to graph cpu usage against how many players are on a server to give me a rough idea. Obviously there could be issues when a service such as yum updates a software package beacuse this could create spikes in cpu usage.

If it helps anyone i have created the following command which uses the qstat application that returns information about a game server.

./qstat -a2s SERVERNAME : PORT | tail -n 1 | awk '{print $2}' | tr -d "/MAXPLAYERS"

This should return the amount of players currently on the server. Give it a try and let me know if there are any issues with it.
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