08-16-2008, 02:14 PM
(This post was last modified: 08-16-2008, 02:37 PM by death_hawk.)
I've spent the last 12 hours trying to figure out why my freshly deployed server isn't working. Turns out that this:
sv_cheats 1
bot -team red -class medic -name "Medic 1"
sv_cheats 0
Causes a segfault.
Sticking this into another script (eg: bots.cfg) and calling it via server.cfg causes a segfault.
Running exec bots.cfg while the server is online does NOT cause a segfault. WTF!
EDIT: Oh and it's been in the last few updates where this has happened. I have the exact same script in another server.cfg on a non-updated server and they work fine.
EDIT2: I'm on TF2 btw.
sv_cheats 1
bot -team red -class medic -name "Medic 1"
sv_cheats 0
Causes a segfault.
Sticking this into another script (eg: bots.cfg) and calling it via server.cfg causes a segfault.
Running exec bots.cfg while the server is online does NOT cause a segfault. WTF!
EDIT: Oh and it's been in the last few updates where this has happened. I have the exact same script in another server.cfg on a non-updated server and they work fine.
EDIT2: I'm on TF2 btw.