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I went away for a week and when I got back, I found out that my server will not upload maps to players. I don't think anything changed. I thought it might have been a problem with the permissions of the map files, but that's not it. I'm using the latest version of srcds on fedora 8 with beetlesmod.
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is sv_allowdownload set to 1
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How large are the map files, and what is your net_maxfilesize set to? (Hint, you may need to increase it).
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it was at 16, but I put it up to 64 and it still doesn't work. The files aren't too large. most of them are 20-45 MB, but some are larger. It just tells the users that they are missing the file when they try to connect.
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I figured out what the problem was. I did set net_maxfilesize to 64, but it puts it back to the default when you load a new map. To fix it, you have to add net_maxfilesize 64 to the cfg files for each map that needs it.
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I have a question, I allowed server to upload files, but when users or even myself attempt to download a missing map it is so slow ... I don't know why. When I download a file via ftp or www from the exact same server, I get 1.1MB/s but it seems that downloading a 3MB map takes 10-15 minutes.
Any ideas what might go wrong?