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Map is not a valid BSP file?
#1
Hello, I got a 6.3 FreeBSD box running. And I got hlds CS server running just fine. However when I try to start a CSS server, I get the following output:

Quote:[root@cd2b /usr/local/etc/srcds_l]# ./srcds_run -console -game cstrike +map de_dust2 +maxplayers 16 -autoupdate -debug
Auto detecting CPU
Using default binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 68


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Source Dedicated Server Linux' version 93


HLDS installation up to date

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
CModelLoader::Map_IsValid: 'de_dust2' is not a valid BSP file
map load failed: de_dust2 not found or invalid
maxplayers set to 16
Network: IP 192.168.2.10, mode MP, dedicated Yes, ports 27016 SV / 27005 CL

CModelLoader::Map_IsValid: 'de_dust2' is not a valid BSP file
map load failed: de_dust2 not found or invalid

What could cause this? And what could fix it?
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#2
try adding -verify_all as a command line argument to hldsupdatetool
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#3
Didn't solve the problem. Sad
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