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Clients get disconnected at map change.
#1
Got a TF2 server up, clients can connect, but when I try to select a new map, everyone gets booted. I get a message saying disconnected, and my friend just gets a black screen. I haven't tested to see if it also happens when the server cycles at the end of a match. I've searched the forums, and I can't find a solution, I've also done a Google search, no dice there either. Any suggestions?
A day without fusion is like a day without sunshine.
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#2
Are you switching to a custom map or a standard map?
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#3
Standard maps.
A day without fusion is like a day without sunshine.
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#4
No idea...
Have you tried updating with -verify_all ?
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#5
Do you use HLSW?

Theres an option; Kick all on map change.
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