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Recently lowered performance with srcds
#1
Hello, A few months ago I was running a Counterstrike: Source server under Linux and everything was just fine. It was a 16 player 100 tick surf server. It was using moderate amounts of CPU when the server was full (80%-90%) but it never hit 100 and the FPS stayed at 495 (checked with the stats command). I had to discontinue the server for a few different reasons and recently I decided to start it up again. The only thing that had changed is a few updates to the source engine but now performance is terrible. This is a typical stats output:

99.90 7760.59 14815.27 9637 63 460.62 3

It's always 99.90, always. only 3 people on the server too. But, when I check the process through top, I see this:

PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
5690 css_03 20 0 277m 191m 15m S 15.6 9.4 97:45.90 srcds_i686

Which basically says that it's only using 15.6% of my CPU.

The server usually stays in the 300-450 fps area but frequently dips down to 0-30 fps which results in a momentary freeze for all the players, or as they call it "LAAAAAAAAG" :p. I don't know why this is happening, I didn't think the hardware requirements for srcds had increased for non-orange box servers. Here's the specs of the server:

Intel Pentium 4 @ 3.2Ghz
2gb DDR2-667 ram
Using kernel 2.6.23.13 with 1000Hz modification.

I realize the CPU is a bit dated, but I am pretty sure it's not the reason for the performance degradation. I really appreciate any insight on this problem.
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#2
Anyone?? I've ordered a new 3GHz Wolfdale Core 2 dual and a new mobo which should help just a tad with performance. Doesn't touch a Dual quad-core Xeon setup but it should get the job done. Does anyone have any thoughts on why the performance is so low with my current hardware??
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#3
Finally got my wolfdale proc and according to the people playing lag is gone. Kinda sucks the requirements went up on srcds. Sad
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