SRCDS Steam group


server doesnt start
#1
When I start the server program, I get some errors:

Code:
$ ./srcds_run -console -game cstrike +map de_dust -maxplayers 10 -autoupdate
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 68


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Source Dedicated Server Linux' version 92


HLDS installation up to date

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 10
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
couldn't exec banned_user.cfg
couldn't exec banned_ip.cfg
Adding master server 69.28.151.162:27011
Adding master server 72.165.61.189:27011

I cannot connect to the server. I probably screwed something up in a config file, but i can figure it out.
thanks :-)
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#2
if it locks, cntrl-c, and retry.
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#3
Ive done that a few times, it just gets to there and stop

should I leave it like that for more than 5 min?

I dont like these errors, could they be causing it not to run:

Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!

and:

couldn't exec banned_user.cfg
couldn't exec banned_ip.cfg

I dont think the second two errors would screw it up though
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#4
I tried running it with -debug and got some interesting stuff

Quote:Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 10
WARNING: NNET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate dedicated server UDP port
cat: hlds.11331.pid: No such file or directory
email debug.log to linux@valvesoftware.com
Sat Jun 14 12:25:47 EDT 2008: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation

"Couldn't allocate dedicated server UDP port"
I could have sworn that I had all the ports (tcp and udp) forwarded to the box correctly, so i dont think thats the problem

maybe a firewall?
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#5
nope, I dont have a firewall up on that box...
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#6
I am 99.99% sure that I forwarded all of the ports to the computer running the server, so I doubt thats the problem either. Is there a problem with the program running 64-bit linux?
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#7
add +ip yourlocalip in your launch params
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#8
Real ip, or just local (192.168.x.x)?
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#9
Yep. it might be -ip too.
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#10
which ip? 192.168.x.x, or the real one?
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#11
oh the 192.168.x.x
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#12
That fixed it :-D
thanks guys
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