SRCDS Steam group


check this code i get (repost of i cant seem to find....)
#1
this is the thread: i cant seem to find my new linux server on my windows computer over the internet:renamed for descriptiveness

ok i run opensuse 10.3 and iv used your hl2mp server tutorial on your site but i cant find it on steam on my other pc i use for gaming (its windows vista home premium) i have the server connected to a lnksys 2.4ghz 802.11g broadband router with speed boost (model#:wrt54gs) my laptop gose connects throgh the wireless on this router and the linux server gose throgh the ethernet ports i realize i should probubly get a qos switch but i cant do that yet the router runs on default settings other than its wep encrypted

the server runs a dlink DFE-530tx+ 10/100 Ethernet adapter

ok finally when i type the start code in my shell konsole i get the following so can you find out if the code i get back is the problem or is it the router

plus i have the cfg file atached on the replie below idk if its correct either if you wnat the whole directory i can send it too
if its not against the rules
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#2
natasha@Natasha2:~> cd server/srcds_l
natasha@Natasha2:~/server/srcds_l> ./srcds_run -console -game hl2mp +map dm_fos_box -maxplayers 10 -autoupdate
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Half-Life 2 Deathmatch' version 35


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Source Dedicated Server Linux' version 92


HLDS installation up to date

Console initialized.
Game.dll loaded for "Half-Life 2 Deathmatch"
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c17.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_town.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_bugbait.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_eli_lab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_trainyard.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_k_lab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_k_lab2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_coast.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_streetwar.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_streetwar2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_breencast.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_citadel.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_canals.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_ravenholm.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_ravenholm2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_canals2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_music.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_eli.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_alyx.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_dog.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_citizen.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_barney.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_soldier.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_strider.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_zombie.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_vortigaunt.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_turret.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_scanner.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_rollermine.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_poisonzombie.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_metropolice.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_combinecamera.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_manhack.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_ichthyosaur.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_blackheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_fastheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_headcrab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_fastzombie.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_birds.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_gunship.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_dropship.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_barnacle.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_attackheli.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_antlionguard.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_antlion.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_env_headcrabcanister.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_combine_mine.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_sniper.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_stalker.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_gman.txt
maxplayers set to 10
Network: IP 127.0.0.2, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/effects/comball_tape" : proxy "TextureScroll" not found!
Error: Material "models/effects/comball_sphere" : proxy "TextureScroll" not found!
Error: Material "models/error/new light1" : proxy "Sine" not found!
Precache of sprites/redglow1 ambigious (no extension specified)
Error: Material "models/weapons/v_slam/new light2" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light1" : proxy "Sine" not found!
Error: Material "models/weapons/v_smg1/texture5" : proxy "TextureScroll" not found!
Error reading weapon data file for: weapon_annabelle
Error reading weapon data file for: weapon_bugbait
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Server logging enabled.
Server logging data to file logs/L0522004.log
L 05/22/2008 - 16:55:53: Log file started (file "logs/L0522004.log") (game "/home/natasha/server/srcds_l/hl2mp") (version "3471")
L 05/22/2008 - 16:55:53: server_cvar: "sv_voiceenable" "1"
L 05/22/2008 - 16:55:53: server_cvar: "sv_cheats" "0"
Adding master server 69.28.151.162:27011
Adding master server 72.165.61.189:27011
Connection to Steam servers successful.
VAC secure mode is activated.
A2C_PRINT from 69.28.151.162:27011 :
No challenge for your address.
A2C_PRINT from 72.165.61.189:27011 :
No challenge for your address.
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#3
specify your local ip in the launch parameters.

Also make sure your not firewalled and proper ports are forewarded
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#4
well i couldnt attach the file so here is the text form it

// SERVER & PASSWORD INFORMATION
sv_lan 0
sv_region 1
hostname "[SeF[FOS|BOX]"
rcon_password "dmc"
//sv_password ""

// GAME SETTINGS
mp_flashlight 1
mp_forcerespawn 1
mp_teamplay 0
mp_friendlyfire 0
sv_gravity 600

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger "50"
sk_suitcharger_citadel "200"
sk_suitcharger_citadel_maxarmor "200"
sk_battery "15"
sk_healthcharger "50"
sk_healthkit "25"
sk_healthvial "10"

// player damage adjusters
sk_player_head "3"
sk_player_chest "2"
sk_player_stomach "2"
sk_player_arm "1"
sk_player_leg "1"

// TIME & ROUND SETTINGS
mp_timelimit 35
mp_fraglimit 45

// SET RATES
sv_maxrate 3000
sv_minrate 0
sv_maxupdaterate 10
fps_max 600

// DOWNLOAD
sv_allowdownload 1
sv_allowupload 1

// SERVER LOGGING
log on
sv_logecho 1
sv_logfile 1

// VOICE
sv_voiceenable 1
sv_voicecodec vaudio_miles

// CHEATS
sv_cheats 0
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#5
how might i do that
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#6
-ip youriphere
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#7
ok so if it dosent work how do i find wich ports arent open
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#8
ARNING: NNET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate dedicated server UDP port
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
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#9
is this the port being blocked (fyi your server sites cool)
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#10
is there another instance of srcds running?
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#11
im pretty sure there wasnt unless it was in the background i just closed the terminal lol
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#12
it dose the same thing after i restart the pc
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#13
did i put this ip in right ./srcds_run -console -game hl2mp +map dm_fos_box -maxplayers 10 -autoupdate -ip 68.119.32.102
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#14
try this:
./srcds_run -console -game hl2mp -ip 68.119.32.102 +map dm_fos_box -maxplayers 10

if you are behind a router which you most likely are, put your LOCALIP
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#15
nope i got
WARNING: NNET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate dedicated server UDP port
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem

so by behinde do you mean comming out of the router if so then yes and i think id give you my local ip
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