03-11-2008, 06:16 AM
The problem is that random players at random times have a connection loss. Basically everyone gets them about once an hour.. even me and Im 10cm away from the server. The server is clean - no plugins, no nothing. Is there something wrong with my cfg or is it my ISP? Or something else?
-Server running on Win XP
Any ideas?
-Server running on Win XP
Code:
// Main Server Config //
hostname "Woot.lv (woot.game-server.cc)"
sv_password ""
ip 192.168.2.100
hostport 27015
sv_lan 0
motdfile motd.txt
mapcyclefile mapcycle.txt
fps_max 500
sv_pure 0
// RCon //
rcon_password --------
sv_rcon_banpenalty 0
sv_rcon_maxfailures 20
sv_rcon_minfailures 20
sv_rcon_minfailuretime 20
// Main Game Settings //
mp_restartgame 0
mp_roundtime 1.75
mp_autokick 0
mp_timelimit 20
mp_winlimit 0
mp_maxrounds 0
mp_fraglimit 0
mp_allowspectators 0
mp_buytime .25
mp_freezetime 7
mp_dynamicpricing 0
decalfrequency 60
mp_friendlyfire 1
mp_falldamage 1
mp_footsteps 1
mp_flashlight 1
mp_forcecamera 1
mp_fadetoblack 0
mp_chattime 5
mp_startmoney 800
mp_c4timer 35
mp_tkpunish 0
mp_hostagepenalty 0
mp_spawnprotectiontime 0
mp_playerid 0
mp_decals 300
sv_friction 4
sv_gravity 800
sv_maxspeed 320
sv_stepsize 18
sv_wateraccelerate 10
sv_waterfriction 1
mp_autocrosshair 0
// Team Settings //
mp_autoteambalance 1
mp_limitteams 2
mp_teamoverride 1
// System //
sv_contact santa@north.pole
sv_region 3
sv_cheats 0
sv_pausable 0
sv_filterban 0
sv_forcepreload 0
sv_allowdownload 1
sv_allowupload 0
tv_delay 90
// Connection //
sv_minrate 25000
sv_maxrate 30000
sv_mincmdrate 80
sv_maxcmdrate 101
sv_minupdaterate 80
sv_maxupdaterate 101
sv_client_predict 1
sv_client_interpolate 1
sv_client_cmdrate_difference 20
sv_unlag 1
sv_maxunlag 0.5
sv_unlag_debug 0
sv_timeout 8
host_framerate 0
// Sound
sv_alltalk 0
sv_voiceenable 1
sv_voicecodec vaudio_miles
// Physics //
sv_turbophysics 1
phys_pushscale 1
sv_pushaway_force 1
sv_pushaway_max_force 1
// Logging //
log on
sv_logfile 1
sv_logsdir logs
sv_logecho 0
sv_log_onefile 1
sv_logbans 1
sv_logdownloadlist 1
sv_deltaprint 0
Any ideas?