SRCDS Steam group


Server runs but doesn't show........
#1
Sad 
Hey I am working on this Linux Server and I have gotten this far and now it doesn't work...... I am running Fedora Core 3 and this is what I have!

[root@localhost srcds_l]# ./srcds_run -console -game cstrike +map de_dust2 -maxplayers 16 -autoupdate
Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 26

Checking/Installing 'Base Source Shared Models' version 3

Checking/Installing 'Base Source Shared Sounds' version 3

Checking/Installing 'Base Source Shared Materials' version 5

Checking/Installing 'Linux Source HLDS' version 30

HLDS installation up to date

Console initialized.
Network: IP 255.255.255.255, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Attempted to create unknown entity type event_queue_saveload_proxy!
Game .dll loaded for "Counter-Strike: Source"
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs/L0320005.log
L 03/20/2005 - 22:03:40: Log file started (file "logs/L0320005.log") (game "/root/srcds_l/cstrike") (version "2309")
L 03/20/2005 - 22:03:40: server_cvar: "sv_alltalk" "1"
L 03/20/2005 - 22:03:40: server_cvar: "sv_cheats" "1"
L 03/20/2005 - 22:03:40: server_cvar: "sv_accelerate" "10"
L 03/20/2005 - 22:03:40: server_cvar: "sv_specaccelerate" "3"
Adding master server 207.173.177.12:27011
Adding master server 207.173.177.11:27011

From there I cant connect to it or find it on gametiger.com
Any help would be greatly appreciated!
[Image: 76.16.82.228:27015.png]
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#2
Network: IP 255.255.255.255

whats this ip??

are you behind a router?

get your local ip from: ifconfig -a

and then try adding the command -ip <ip here>

also if you are trying to connect to the server from within your lan i recommend using a different port from the standard 27015 that your client would use, try +port 27016
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#3
Yes I am behind a router and I have forwarded five ports

COMMAND:

./srcds_run -console -game cstrike +map de_dust2 -maxplayers 16 -ip 24.13.146.101 +port 27016 -autoupdate

RESULT:

Console initialized.
WARNING: NNET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate dedicated server UDP port
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Mon Mar 21 20:18:22 CST 2005: Server restart in 10 seconds

[Image: 76.16.82.228:27015.png]
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#4
Yeah I have forwarded the ports and all that and it is still not working!
[Image: 76.16.82.228:27015.png]
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#5
Five ports only?

[UDP] 1200 (used for Steam's Friends service)
[UDP] 27000 to 27015 (so that means all ports in between too)
[TCP] 27030 to 27039 (idem)


[UDP] 27015 and 27020 (default DS port, also used for HLTV)
[TCP] 27015 (you want to forward this for RCON access)

Make sure you have all those Toungue

you CAN try using the +ip switch with your private ip. (192.168.*.*)
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starting 9/24/2006 if your problem has been solved please edit your first post and add [solved] to the begining of the title. Thanks.
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#6
cryotek Wrote:[UDP] 1200 (used for Steam's Friends service)
[UDP] 27000 to 27015 (so that means all ports in between too)
[TCP] 27030 to 27039 (idem)


[UDP] 27015 and 27020 (default DS port, also used for HLTV)
[TCP] 27015 (you want to forward this for RCON access)
Hmmm, where have I seen those before...
cryotek Wrote:you CAN try using the +ip switch with your private ip. (192.168.*.*)
Since the TS wants his server to be accessible from the internet ("From there I cant connect to it or find it on gametiger.com"), I wouldn't recommend him to add the +ip switch with his local IP...

/edit: About the ports - check this thread for reference.
May the Source be with you...

Want to know which ports to forward on your router for a Source DS? Click here!
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#7
Should still work though. if the router knows where to forward the packets, which would be to his internal ip.. you know what im saying, right? o.O
[Image: userbar_wow.jpg]
starting 9/24/2006 if your problem has been solved please edit your first post and add [solved] to the begining of the title. Thanks.
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#8
Sure, clear enough (I mean, that's just basic networking stuff :-x VERY basic, that is). But the problem should be somewhere else, you only need to configure the IP switch when you're running multiple gameservers at one box, if I'm not mistaken. The TS can always try though, maybe for some mysterious reason it would make a difference... But it shouldn't.
May the Source be with you...

Want to know which ports to forward on your router for a Source DS? Click here!
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#9
I've got a noob question Smile Where would I find my internal ip address in linux?
[Image: 76.16.82.228:27015.png]
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#10
ifconfig
United Strike Marine Corps
USMC-CO| θ (theta)
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#11
Well now I have tried to use my own ip in the ip switch and it's not working at all!
[Image: 76.16.82.228:27015.png]
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#12
have you tried not specifying the ip?
United Strike Marine Corps
USMC-CO| θ (theta)
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#13
Yes that is when I get the ip as 255.255.255.255, but see what I get now

The problem is it doesn't show up on http://www.gametiger.com or the Server List, but I can connnect to it through the ip of 192.168.1.100, so does anybody know what is wrong if so please help me I really need some help from you guys..... Here is what I typed and what I got!

[server@localhost srcds_l]$ ./srcds_run -console -game cstrike +map de_dust2 +maxplayers 16 -ip 192.168.1.100
Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash

Console initialized.
Network: IP 192.168.1.100, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Attempted to create unknown entity type event_queue_saveload_proxy!
Game .dll loaded for "Counter-Strike: Source"
maxplayers set to 16
Executing dedicated server config file
Unknown command "secure"
Server logging enabled.
Server logging data to file logs/L0325009.log
L 03/25/2005 - 21:39:32: Log file started (file "logs/L0325009.log") (game "/home/server/srcds_l/cstrike") (version "2309")
L 03/25/2005 - 21:39:32: server_cvar: "sv_alltalk" "1"
L 03/25/2005 - 21:39:32: server_cvar: "sv_cheats" "1"
L 03/25/2005 - 21:39:32: server_cvar: "sv_accelerate" "10"
L 03/25/2005 - 21:39:32: server_cvar: "sv_specaccelerate" "3"
Adding master server 69.28.151.178:27011
Adding master server 207.173.177.11:27011
L 03/25/2005 - 21:42:43: "S_Psycho<2><STEAM_ID_PENDING><>" connected, address "192.168.1.101:27005"
L 03/25/2005 - 21:42:44: World triggered "Round_Start"
"S_Psycho<STEAM_0:0:884625>" STEAM USERID validated
L 03/25/2005 - 21:42:51: World triggered "Round_Start"
L 03/25/2005 - 21:42:54: "S_Psycho<2><STEAM_0:0:884625><>" entered the game
L 03/25/2005 - 21:43:00: "S_Psycho<2><STEAM_0:0:884625><Unassigned>" joined team "CT"
L 03/25/2005 - 21:45:14: "S_Psycho<2><STEAM_0:0:884625><CT>" disconnected (reason "Disconnect by user.")
L 03/25/2005 - 21:45:14: World triggered "Round_Draw" (CT "0") (T "0")
L 03/25/2005 - 21:45:14: Team "CT" scored "0" with "0" players
L 03/25/2005 - 21:45:14: Team "TERRORIST" scored "0" with "0" players
L 03/25/2005 - 21:45:14: World triggered "Round_End"
Dropped S_Psycho from server
Reason: Disconnect by user.
L 03/25/2005 - 21:45:25: World triggered "Round_Star

[Image: 76.16.82.228:27015.png]
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#14
IDK much about gametiger (sorry). Assuming you don't have sv_lan 1 in your server config, I would guess that you're ok. Anyone connecting to your server from outside of your LAN will see the server in their server list. However, you will see it under LAN. Easy test, get your external IP then ask a friend to connect to your server. If he can, then there really isn't any problem, right?
United Strike Marine Corps
USMC-CO| θ (theta)
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#15
It is now solved I had been specifying the ports to the wrong ip since the ip had changed since I updated the firmware so go to 24.13.146.101:27015 and Thank you everybody for your help it is greatly appreciated!
[Image: 76.16.82.228:27015.png]
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