SRCDS Steam group


Can't Join My Server
#1
I see there is a few posts similar but my issue is a bit different.

Server is working just fine everything loads shows up in lists people can join. But I can not join any other CSS games when my server is running.

I did set it to offset the ports to 27016 in my commans line which reads as follows:

C:\SRCDS\srcds.exe -console -game cstrike -tickrate 66 -ip 99.247.202.71 -port 27016 -maxplayers 24 +map de_dust

also changed it in the server config files

Server.cfg
// ***************
// GENERAL SETTINGS
// ***************

hostport 27016 // The port of the server (default is 27015)
hostname "Strike Zone" // Name of server
sv_lan 0 // Change it to 1 if you want a LAN only Server
sv_region 0 // Europe
//rcon_password "pass" // Password for most things
// sv_password "password" // To make a private server
//sv_contact email@address.com // The contacts email address

// ***************
// GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT
// ***************

mp_buytime 3 // Sets the amount of minutes players are able to buy
mp_startmoney 2000 // Sets the amount of starting money, max=16000
mp_c4timer 35 // Sets the amount of secs before C4 explodes
mp_flashlight 1 // 1 enables flashlight, 0 disables it
mp_footsteps 1 // 1 enables hearing footsteps, 0 disables it
mp_falldamage 1 // Falling damage, || 1 = enable 0 = disable
mp_hostagepenalty 0 // Sets the number of hostages a player can kill before they are booted from the server. || 0 is disabled
mp_freezetime 2 // Sets the seconds before players can move in the beginning of a round
sv_maxspeed 320 // Max speed users can run at || Default = 320
sv_gravity 800 // Server gravity, less = higher jumping. || Default = 800
sv_maxvelocity 3500 // Maximum velocity an object can have ingame || Default= 3500
sv_turbophysics 1 // Mow you can stand on barrels, tables, and push/pull them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
sv_pushaway_force 30000 // 30000 is the default value, Lower= harder to move Higher= easier to move)

// ***************
// Advanced RCON
// ***************

sv_rcon_banpenalty 10
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30

// ***************
// TIME, WIN & ROUND SETTINGS
// ***************

mp_timelimit 40 // Timelimit is how many minutes for a map.
mp_winlimit 0 // When a team reaches this amount of wins it has won the map. || 0=disabled
mp_maxrounds 0 // When two teams finish playing this amount of rounds the map ends || 0=disabled
mp_roundtime 5 // Round time, in minutes. After this amount of minutes has passed || a scenario win is awarded. Min 1, Max 9

// ***************
// TEAMBALANCING
// ***************

mp_autoteambalance 0 // Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_limitteams 0 // There can be a tolerance of 1 person more on 1 team before autoteambalance kicks in

// ***************
// FF & TEAMKILL & IDLE
// ***************

mp_friendlyfire 0 // Toggles friendly fire 1=on and 0=off
mp_tkpunish 1 // Toggles the forcing of a player to sit out the next round if he has tked
mp_autokick 1 // Kick idle team-killing players. 1=on and 0=off
mp_spawnprotectiontime 5 // Kick players who team-kill within this many seconds of a round restart.
sv_timeout 40 // After this many seconds without a message from a client, the client is dropped

// ***************
// SPECTATORS
// ***************

mp_allowspectators 1 // toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_forcecamera 0 // Restricts spectatorcamera view for dead players. 1=on and 0=off

// ***************
// SET RATES
// ***************

sv_maxrate 9999 // Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_minrate 5000 // Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server
sv_maxupdaterate 100 // Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
sv_minupdaterate 10 // Minimum updates per second that the server will allow, increasing this will take more CPU power
decalfrequency 60 // The user can only spray their spray every x seconds
fps_max 500 // Frame rate limiter
sv_unlag 1 // Enable lag compensation
sv_maxunlag 1 // Maximum lag compensation
sv_logsdir D:\SRCDS\cstrike\logs // The directory where the logs will be saved

// ***************
// DOWNLOAD
// ***************

sv_downloadurl "" // Your download host...
sv_allowdownload 1 // Allow clients to download files
sv_allowupload 1 // Allow clients to upload customizations files like logospray files
net_maxfilesize 100 // Max size for users to download is 100MB


//------------------------------------//**Bot**\\-----------------------------------------\\

//bot_chatter minimal
//bot_defer_to_human 1
//bot_difficulty 1 // 1- Easy 2- hard 3- Impossible
//bot_join_after_player 0
//bot_prefix "-[Im-A-Bot]- " // Bots get this infront of their name (-[Im-A-Bot]- Shawn)
//bot_quota 20 // Maximum amount of bots that join the game
//bot_quota_mode normal
//bot_auto_vacate 0 // Bots automatically leave the server to make room for players
//bot_auto_follow 1 // Bots follow human players
//bot_allow_rogues 0 // Allow bots to go their own way
//bot_eco_limit 3000 // Bots won't buy anything when cash is below this amount
//bot_all_weapons
//bot_allow_grenades 1
//bot_allow_machine_guns 1
//bot_allow_pistols 1
//bot_allow_rifles 1
//bot_allow_shotguns 1
//bot_allow_snipers 0
//bot_allow_sub_machine_guns 1
//bot_join_team CT

//----------------------------------------------------------------------------------------\\


// ***************
// LOGGING
// ***************

log on // SERVER LOGGING, creates a logfile (needed for statsprograms), "log off" to turn off logging
sv_logbans 1 // Log server bans in server logs
sv_logecho 0 // Echo log information to the consol (makes lots of spam)
sv_logfile 1 // Log server information to a log file
sv_log_onefile 1 // Log everything in one file


// ***************
// CHEATS & PAUSE
// ***************

sv_cheats 1 //Enable cheats || 1 = on 0 = off
sv_pausable 0 // disable clients' ability to pause the server

// ***************
// OTHER SETTINGS
// ***************

mp_chattime 5 // Amount of seconds players can chat after the game is over
sv_voiceenable 1 // VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_consistency 0 // Enables users to pass certain conistency byass ceck (eg. Scope overaly) || 1 = on 0 = off
sv_alltalk 1 // Enables talking to Live people when Dead

// ***************
// Ammo
// ***************

ammo_338mag_max 100 // awp
ammo_357sig_max 5000 // p228
ammo_45acp_max 5000 // ump45, mac10, usp
ammo_50AE_max 5000 // deagle
ammo_556mm_box_max 1000 // m249
ammo_556mm_max 600 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 5000 // p90, fiveseven
ammo_762mm_max 600 // scout, ak47, g3sg1, aug
ammo_9mm_max 5000 // mp5navy, tmp, glock, elite
ammo_buckshot_max 1280 // m3, xm1014

// ***************
// EXEC FILES
// ***************

exec banned_user.cfg
exec mani_server.cfg
echo ***************
echo ***************
echo SERVER.CFG LOADED
echo ***************
echo ***************

// ***************
// END OF FILE
// ***************

I am running this on windows Vista. No permissions or virus scanner are in place. I can not even connect to my own server through a LAN.
I do not run a router so all the appropriate ports should be open.

Any Help or suggestions would be Greatly appreciated


Tks
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#2
I also just tried joining a server First which went fine i loaded in ok then alt tabbed and started my server and went back and the connection had been lost.
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#3
If are hosting and playing on the same computer: Some can join servers when they are hosting on their own computer, some cant. I personally can but I was using an old version of CSS server.

Btw, just get rid of the IP address. If you are hosting one server, you really dont need it and it gets confusing.
realchamp Wrote:
Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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#4
Yea I'm hosting and playiny on same comp. but not only can i not join my server i can't join any server while it's running. I just figured there must be a setting i missed. ..
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#5
Sorry but It is happening to many people. They play and host on the same computer and they cant join ANY server.
realchamp Wrote:
Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
Reply
#6
I got it to work. not sure which change i made did it But here goes for others to mebe try if they are haveing issues..

1st I took advice and took the IP out of shortcut line

2nd I added the 2nd port -27015 and -27016

so my shortcut to server now looks like this
C:\SRCDS\srcds.exe -console -game cstrike -tickrate 66 -port 27015 -port 27016 --maxplayers 24 +map de_dust


3rd i changed my server cfg to match my shortcut and added Both ports there also so it now looke like this

Server.cfg
// ***************
// GENERAL SETTINGS
// ***************

hostport 27016
hostport 27015 // The port of the server (default is 27015)
hostname "Strike Zone" // Name of server
sv_lan 0 // Change it to 1 if you want a LAN only Server
sv_region 0 // Europe
//rcon_password "pass" // Password for most things
// sv_password "password" // To make a private server
//sv_contact email@address.com // The contacts email address

// ***************
// GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT
// ***************

mp_buytime 3 // Sets the amount of minutes players are able to buy
mp_startmoney 2000 // Sets the amount of starting money, max=16000
mp_c4timer 35 // Sets the amount of secs before C4 explodes
mp_flashlight 1 // 1 enables flashlight, 0 disables it
mp_footsteps 1 // 1 enables hearing footsteps, 0 disables it
mp_falldamage 1 // Falling damage, || 1 = enable 0 = disable
mp_hostagepenalty 0 // Sets the number of hostages a player can kill before they are booted from the server. || 0 is disabled
mp_freezetime 2 // Sets the seconds before players can move in the beginning of a round
sv_maxspeed 320 // Max speed users can run at || Default = 320
sv_gravity 800 // Server gravity, less = higher jumping. || Default = 800
sv_maxvelocity 3500 // Maximum velocity an object can have ingame || Default= 3500
sv_turbophysics 1 // Mow you can stand on barrels, tables, and push/pull them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
sv_pushaway_force 30000 // 30000 is the default value, Lower= harder to move Higher= easier to move)

// ***************
// Advanced RCON
// ***************

sv_rcon_banpenalty 10
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30

// ***************
// TIME, WIN & ROUND SETTINGS
// ***************

mp_timelimit 40 // Timelimit is how many minutes for a map.
mp_winlimit 0 // When a team reaches this amount of wins it has won the map. || 0=disabled
mp_maxrounds 0 // When two teams finish playing this amount of rounds the map ends || 0=disabled
mp_roundtime 5 // Round time, in minutes. After this amount of minutes has passed || a scenario win is awarded. Min 1, Max 9

// ***************
// TEAMBALANCING
// ***************

mp_autoteambalance 0 // Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_limitteams 0 // There can be a tolerance of 1 person more on 1 team before autoteambalance kicks in

// ***************
// FF & TEAMKILL & IDLE
// ***************

mp_friendlyfire 1 // Toggles friendly fire 1=on and 0=off
mp_tkpunish 1 // Toggles the forcing of a player to sit out the next round if he has tked
mp_autokick 0 // Kick idle team-killing players. 1=on and 0=off
mp_spawnprotectiontime 10 // Kick players who team-kill within this many seconds of a round restart.
sv_timeout 40 // After this many seconds without a message from a client, the client is dropped


//------------------------------------//**Bot**\\-----------------------------------------\\

bot_chatter minimal
bot_defer_to_human 1
bot_difficulty 1 // 1- Easy 2- hard 3- Impossible
bot_join_after_player 0
//bot_prefix "" // Bots get this infront of their name (-[Im-A-Bot]- Shawn)
bot_quota 10 // Maximum amount of bots that join the game
bot_quota_mode normal
bot_auto_vacate 0 // Bots automatically leave the server to make room for players
bot_auto_follow 1 // Bots follow human players
bot_allow_rogues 1 // Allow bots to go their own way
bot_eco_limit 3000 // Bots won't buy anything when cash is below this amount
bot_all_weapons
bot_allow_grenades 1
bot_allow_machine_guns 1
bot_allow_pistols 1
bot_allow_rifles 1
bot_allow_shotguns 1
bot_allow_snipers 0
bot_allow_sub_machine_guns 1
//bot_join_team CT

//----------------------------------------------------------------------------------------\\

// ***************
// SPECTATORS
// ***************

mp_allowspectators 1 // toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_forcecamera 0 // Restricts spectatorcamera view for dead players. 1=on and 0=off

// ***************
// SET RATES
// ***************

sv_maxrate 9999 // Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_minrate 5000 // Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server
sv_maxupdaterate 100 // Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
sv_minupdaterate 10 // Minimum updates per second that the server will allow, increasing this will take more CPU power
decalfrequency 60 // The user can only spray their spray every x seconds
fps_max 500 // Frame rate limiter
sv_unlag 1 // Enable lag compensation
sv_maxunlag 1 // Maximum lag compensation
sv_logsdir D:\SRCDS\cstrike\logs // The directory where the logs will be saved

// ***************
// DOWNLOAD
// ***************

sv_downloadurl "" // Your download host...
sv_allowdownload 1 // Allow clients to download files
sv_allowupload 1 // Allow clients to upload customizations files like logospray files
net_maxfilesize 100 // Max size for users to download is 100MB




// ***************
// LOGGING
// ***************

log on // SERVER LOGGING, creates a logfile (needed for statsprograms), "log off" to turn off logging
sv_logbans 1 // Log server bans in server logs
sv_logecho 0 // Echo log information to the consol (makes lots of spam)
sv_logfile 1 // Log server information to a log file
sv_log_onefile 1 // Log everything in one file


// ***************
// CHEATS & PAUSE
// ***************

sv_cheats 1 //Enable cheats || 1 = on 0 = off
sv_pausable 0 // disable clients' ability to pause the server

// ***************
// OTHER SETTINGS
// ***************

mp_chattime 5 // Amount of seconds players can chat after the game is over
sv_voiceenable 1 // VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_consistency 0 // Enables users to pass certain conistency byass ceck (eg. Scope overaly) || 1 = on 0 = off
sv_alltalk 1 // Enables talking to Live people when Dead

// ***************
// Ammo
// ***************

ammo_338mag_max 100 // awp
ammo_357sig_max 5000 // p228
ammo_45acp_max 5000 // ump45, mac10, usp
ammo_50AE_max 5000 // deagle
ammo_556mm_box_max 1000 // m249
ammo_556mm_max 600 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 5000 // p90, fiveseven
ammo_762mm_max 600 // scout, ak47, g3sg1, aug
ammo_9mm_max 5000 // mp5navy, tmp, glock, elite
ammo_buckshot_max 1280 // m3, xm1014

// ***************
// EXEC FILES
// ***************

exec banned_user.cfg
exec mani_server.cfg
echo ***************
echo ***************
echo SERVER.CFG LOADED
echo ***************
echo ***************

// ***************
// END OF FILE
// ***************


4th I changed my steam shortcut and CSS shortcut to log in on port 27016 by changeing that target as well so CSS shortcut target looks like this

"C:\Program Files\Steam\Steam.exe" -applaunch 240 -port 27016
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#7
Are you hosting and playing at the same time?
realchamp Wrote:
Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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