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srcds - lag at round start
#1
Hi Guys,

I have searched before you all go mad... But nothing really suggested helped or indicated the problem.

I'm running srcds dods servers on a 2.4Ghz Q6600, 4GB RAM, Windows Server 2003 dedicated server - and I'm getting dreadful lag at round start and end in dods.

I do not use mani stats, so thats not the issue. Also I am using the same configs I used on my previous dedi (which didnt suffer the lag issue) which was a core2duo E6600.

So I believe it has something to do with the CPU scheduling with the four cores. I tried setting affinity too with no avail.

Any suggestions appreciated.
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#2
first question. when this lag is occuring, what is the cpu usage like?

In poorly made maps there is a lot of stuff falling, or moving at round start and this can cause a really high load every time the round starts. If it is your cpu being maxed out, and your running non-default maps. I bet it is the maps fault.
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#3
skeletor Wrote:first question. when this lag is occuring, what is the cpu usage like?

In poorly made maps there is a lot of stuff falling, or moving at round start and this can cause a really high load every time the round starts. If it is your cpu being maxed out, and your running non-default maps. I bet it is the maps fault.
Nope, CPU is sitting at 4% and doesn's spike. I only use official maps. I really dont understand this...!
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#4
Hmmm whats your hard drive speed.
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