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I just installed the deathmatch mod but i noticed that when the map time is up and it has to switch map from the mapcycle.txt it never changes because the dm rounds never end. How can i change this so it ends the round automatically and switches map?
Thanks
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I have that in my server.cfg but it still doesn't switch map.
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Hey thanks. I just downloaded the stripper mod but i dont understand the code. What do i gotta write in the cfg so i can make the time limit work?
Heres whats written by default....
;;EXAMPLE - remove all physics props
;remove:
;{
;"classname" "/prop_physics.*/"
;}
;;EXAMPLE - replace all garbage cans with a hostage
;modify:
;{
; match:
; {
; "model" "models/props_junk/garbage_metalcan002a.mdl"
; "classname" "prop_physics_multiplayer"
; }
; replace:
; {
; "classname" "hostage_entity"
; }
; delete:
; {
; "model" "models/props_junk/garbage_metalcan002a.mdl"
; }
; insert:
; {
; "scale" "0.99"
; }
;}
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Thanks finally working great! Only thing is now when server changes map it doesnt show the scoreboard even if i set chattime to a # of seconds.
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I add that in the server.cfg?
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Hey i just noticed this in my cssdm config.
;Mapchange stuff, for stripper users
auto_mapchange = 1
mapchange_file = mapcycle.txt
I just put it on but same thing happens. Maybe is there something i have to enter in the cssdm cfg?
BTW the scrips don't work.
Thanks for helping though
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07-04-2007, 11:57 AM
(This post was last modified: 07-04-2007, 11:59 AM by Assassin_slay18.)
I really appreciate you trying to help but im really nooby right now and i don't understand what i gotta do sorry.
*EDIT: Yeah and forgot to say i just installed the eventscript thing.