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FPS locked at 333 even after a kernel recompile
#1
I am using CentOS 5 and I have sucessfully recompiled the kernel to use 1000Hz, and I have +fps_max set to 1000. Still locked at 333. Does anyone know why this is?

EDIT: I have recompiled 3 different kernel's about 10 times now, each with different settings. I am still locked at 333fps. The only reason I can think of is the fact that the OS is 64bit. Would x86_64 make a difference?

EDIT2: I'm taking this time to just do an i386 LFS distro. That should me maximum performance. But I am pretty sure now that it is the 64bit OS that is causing the problem. Darn you valve!
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#2
please let us know how you get on with this, as im currently in process of recompiling for a 64bit os, would be interesting if it does lock it at 333, what tickrate were u running?
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#3
Im running centos as well, but i386. Ive followed this howto and can do 500 or close 1000
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#4
Ok Well I installed i386 CentOS and i'm capped at 500FPS before and after the 1000Hz modification.

I was using 100 tick.
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#5
you won't be able to get 1000fps unless you install the high resolution timer patch and change a couple things in the config. i didn't see any advantage in 1000 vs 500 except for the fact that you can tell people you got 1000fps, shot reg and gameplay seem the same to me. there's a thread over in steampowered.com about how to make 1000fps, looks like the guy took the instructions from webhostingtalk.com and then kept fooling with them until he got 1000fps. it's a good read.
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#6
I'll search a bit over there for it. But about the high resolution timer, in the latest stable kernel (2.6.21.5) it's included. It's an option in menuconfig, and I believe I selected it (cant be sure though, my memory is terrible).
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#7
i use to have this problem as well with centos 5

i disable all power magament an all cpu frequency, turn on high res timer, ive tried all three computer types and standard desktop seems most stable to me, and edited param.h. I think thats it

Hope this helps
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