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srcds - HL2 - SK protection
#1
Question 
How do I set up SK (Spawn Kill) protection on a Half Life - 2 Source Dedicated Server?   Man, I hate getting pwnd the second I spawn back into the game.  

I posted this a while ago and have not heard back from anyone...does this feature exist for Half Life 2 Source Dedicated Servers?
Thanks,

Redclaw
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#2
Redclaw Wrote:How do I set up SK (Spawn Kill) protection on a Half Life - 2 Source Dedicated Server?   Man, I hate getting pwnd the second I spawn back into the game.  

I posted this a while ago and have not heard back from anyone...does this feature exist for Half Life 2 Source Dedicated Servers?
Thanks,

Redclaw

So does anyone have experience setting up Spawn Kill Protection for a HL2 Source Dedicated Server and if so please give me a step by step if possible.

Kind regards,

Redclaw
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#3
mp_autokick | Boolean
Enables or diasables the auto kick feature in Counter-Strike. If enabled, your server will automatically kick team killers and idle players. Examples:
mp_autokick 0 Disables the autokick feature.
mp_autokick 1 Enables the autokick feature. (default)

mp_tkpunish | Boolean
Toggles the forcing of a player to sit out the next round if he has just killed a teammate. Examples:
mp_tkpunish 0 Disables the tkpunish feature.
mp_autokick 1 Enables the tkpunish feature. (default)

mp_spawnprotectiontime
Time in seconds players are protected from team killers on round restart. Example:
mp_spawnprotectiontime 5 Sets spawnprotectiontime to 5 seconds. (default)
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#4
Muppet Wrote:mp_autokick | Boolean
Enables or diasables the auto kick feature in Counter-Strike. If enabled, your server will automatically kick team killers and idle players. Examples:
mp_autokick 0     Disables the autokick feature.
mp_autokick 1     Enables the autokick feature. (default)

mp_tkpunish | Boolean
Toggles the forcing of a player to sit out the next round if he has just killed a teammate. Examples:
mp_tkpunish 0     Disables the tkpunish feature.
mp_autokick 1     Enables the tkpunish feature. (default)

mp_spawnprotectiontime
Time in seconds players are protected from team killers on round restart. Example:
mp_spawnprotectiontime 5     Sets spawnprotectiontime to 5 seconds. (default)


Thank you, unfortunately this is all Counter Strike stuff and won't work with Half Life 2.  These are all unrecongonized commands in HL2.
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#5
Why not just ban team killers?

mp_friendlyfire 0 or just a metamod:source plugin to kill/kick/ban TKers.

http://forums.alliedmods.net/forumdisplay.php?f=76
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#6
Here try this link Redclaw

http://www.esteticas.se/catman.php

This is easy to setup and works a treat

OldGuy
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#7
oldguy Wrote:Here try this link Redclaw

http://www.esteticas.se/catman.php

This is easy to setup and works a treat

OldGuy

Thanks OldGuy,

I will give it a try later today!

Cheers,

Redclaw (The old mapping bastard! LOL)
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#8
oldguy Wrote:Here try this link Redclaw

http://www.esteticas.se/catman.php

This is easy to setup and works a treat

OldGuy

Just tested this out on my server...works perfectly! Thank you thank you!
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#9
No problems.

Took me a bit to find some one helped me saw an opportunity to spread the help.


OldGuy
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