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05-11-2007, 11:15 AM
(This post was last modified: 05-26-2007, 07:08 AM by Redclaw.)
How do I set up SK (Spawn Kill) protection on a Half Life - 2 Source Dedicated Server? Man, I hate getting pwnd the second I spawn back into the game.
I posted this a while ago and have not heard back from anyone...does this feature exist for Half Life 2 Source Dedicated Servers?
Thanks,
Redclaw
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07-23-2007, 08:13 PM
(This post was last modified: 07-23-2007, 08:17 PM by Muppet.)
mp_autokick | Boolean
Enables or diasables the auto kick feature in Counter-Strike. If enabled, your server will automatically kick team killers and idle players. Examples:
mp_autokick 0 Disables the autokick feature.
mp_autokick 1 Enables the autokick feature. (default)
mp_tkpunish | Boolean
Toggles the forcing of a player to sit out the next round if he has just killed a teammate. Examples:
mp_tkpunish 0 Disables the tkpunish feature.
mp_autokick 1 Enables the tkpunish feature. (default)
mp_spawnprotectiontime
Time in seconds players are protected from team killers on round restart. Example:
mp_spawnprotectiontime 5 Sets spawnprotectiontime to 5 seconds. (default)
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No problems.
Took me a bit to find some one helped me saw an opportunity to spread the help.
OldGuy